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Efreeti

Size
Large
Type
Elemental
Challenge Rating
11
Source
Level Up Advanced 5e Monstrous Menagerie
Armor Class
17
Speeds
40, fly 60
Walking Speed
40
Flying Speed
60
Strength Score
22
Dexterity Score
18
Constitution Score
22
Intelligence Score
14
Wisdom Score
16
Charisma Score
16
Saving Throws
Dexterity, Intelligence, Wisdom, Charisma
Skill Proficiencies
Athletics, Intimidation, Perception
Vision
Darkvision (120ft)
Languages Ref
Ignan
Hit Points
172
Resistances
Immune to Fire Damage
Languages
Ignan

Large elemental


Armor Class 17

Hit Points 172 (15d10+90)

Speed 40 ft., fly 60 ft.


STR
22 (+6)
DEX
18 (+4)
CON
22 (+6)
INT
14 (+2)
WIS
16 (+3)
CHA
16 (+3)

Saving Throws Dex +8, Int +6, Wis +7, Cha +7

Skills Athletics +10, Intimidation +7, Perception +7

Damage Immunities fire

Senses darkvision 120 ft., passive Perception 17

Languages Ignan

Challenge 11 (7,200 XP)

Innate Spellcasting. The efreetis innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components: At will: alter self (can assume Medium or Large form), detect magic, 3/day each: creation, gaseous form, major image, tongues, 1/day each: conjure elemental (fire elemental only), plane shift (to Elemental Plane of Fire only)

Actions

Multiattack. The efreeti makes two brass sword attacks or hurls flame twice. The efreeti can replace one attack with a kick.

Brass Sword. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) slashing damage plus 7 (2d6) fire damage.

Kick. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 11 (2d4 + 6) bludgeoning damage and the target is pushed 10 feet away from the efreet.

Hurl Flame. Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 21 (6d6) fire damage.

Bonus Actions

Fiery Wall (1/Day). An opaque wall of magical flame rises from the ground within 60 feet. The wall is 6 inches thick and can be up to 20 feet high and 30 feet long. Each creature within the wall when it appears makes a DC 15 Dexterity saving throw, taking 18 (4d8) fire damage on a failed save or half damage on a success. A creature also takes 18 (4d8) fire damage when it enters the wall for the first time on a turn or ends its turn there. The wall disappears when the efreet is killed or incapacitated, or when it uses an action to dismiss it.

Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.