Empty Cloak (Tome of Beasts 2023)
- Size
- Medium
- Type
- Construct
- Challenge Rating
- 1/2
- Source
- Tome of Beasts 2023
- Alignment
- Neutral
- Armor Class
- 13
- Speeds
- 40
- Walking Speed
- 40
- Strength Score
- 18
- Dexterity Score
- 14
- Constitution Score
- 10
- Intelligence Score
- 10
- Wisdom Score
- 10
- Charisma Score
- 1
- Saving Throws
- Dexterity, Constitution
- Skill Proficiencies
- Perception, Stealth
- Vision
- Darkvision (60ft)
- Languages Ref
- understands Elvish and Umbral but can’t speak
- Hit Points
- 45
- Condition Immunities
- Charmed, Exhaustion 1, Frightened, Paralyzed, Petrified, Poisoned
- Resistances
- Vulnerable to Fire Damage, Resistant to Bludgeoning Damage, Immune to Poison Damage, Immune to Psychic Damage
Medium construct, Neutral
Armor Class 13 (natural armor)
Hit Points 45 (10d8)
Speed 40 ft.
- STR
- 18 (+4)
- DEX
- 14 (+2)
- CON
- 10 (+0)
- INT
- 10 (+0)
- WIS
- 10 (+0)
- CHA
- 1 (−5)
Saving Throws Dex +4, Con +2
Skills Perception +2, Stealth +4
Damage Vulnerabilities fire
Damage Resistances bludgeoning
Damage Immunities poison, psychic
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 12
Languages understands Elvish and Umbral but can’t speak
Challenge 1/2 (100 XP)
Construct Nature. The empty cloak doesn't require air, food, drink, or sleep.
Diligent Sentinel. The empty cloak has advantage on Wisdom (Perception) checks.
Shadow Construction. Made mostly of shadow, the empty cloak bursts into pieces then dissipates when a creature scores a critical hit against it.
Wrapping Embrace. The empty cloak can occupy a Medium or smaller creature's space and vice versa. It has advantage on attack rolls against any creature in the same space as it.
Actions
Razor Cloak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Shadow Slam. Melee Weapon Attack: +6 to hit, reach 5 ft, one target. Hit: 6 (1d4 + 4) bludgeoning damage.
Shadow Snare. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one Large or smaller creature. Hit: The target is grappled (escape DC 14). Until this grapple ends, the target is restrained by tendrils of shadow. A creature, including the restrained creature, can take its action to free the restrained creature by succeeding on a DC 14 Strength check. The tendrils of shadow can be attack and destroyed (AC 12; hp 10; vulnerability to radiant damage; immunity to necrotic, poison, and psychic damage).
Bonus Actions
Protective Embrace. When a creature the cloak can see attacks a creature in the cloak's space, the cloak can briefly wrap itself around the creature in its space. The creature in its space takes only half the damage from the attack, and the cloak takes the other half.
Description
False
Stat block from Tome of Beasts 2023 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. 2023 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.