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Empty Cloak (Tome of Beasts 2023)

Size
Medium
Type
Construct
Challenge Rating
1/2
Source
Tome of Beasts 2023
Alignment
Neutral
Armor Class
13
Speeds
40
Walking Speed
40
Strength Score
18
Dexterity Score
14
Constitution Score
10
Intelligence Score
10
Wisdom Score
10
Charisma Score
1
Saving Throws
Dexterity, Constitution
Skill Proficiencies
Perception, Stealth
Vision
Darkvision (60ft)
Languages Ref
understands Elvish and Umbral but can’t speak
Hit Points
45
Condition Immunities
Charmed, Exhaustion 1, Frightened, Paralyzed, Petrified, Poisoned
Resistances
Vulnerable to Fire Damage, Resistant to Bludgeoning Damage, Immune to Poison Damage, Immune to Psychic Damage

Medium construct, Neutral


Armor Class 13 (natural armor)

Hit Points 45 (10d8)

Speed 40 ft.


STR
18 (+4)
DEX
14 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
1 (−5)

Saving Throws Dex +4, Con +2

Skills Perception +2, Stealth +4

Damage Vulnerabilities fire

Damage Resistances bludgeoning

Damage Immunities poison, psychic

Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses darkvision 60 ft., passive Perception 12

Languages understands Elvish and Umbral but can’t speak

Challenge 1/2 (100 XP)

Construct Nature. The empty cloak doesn't require air, food, drink, or sleep.

Diligent Sentinel. The empty cloak has advantage on Wisdom (Perception) checks.

Shadow Construction. Made mostly of shadow, the empty cloak bursts into pieces then dissipates when a creature scores a critical hit against it.

Wrapping Embrace. The empty cloak can occupy a Medium or smaller creature's space and vice versa. It has advantage on attack rolls against any creature in the same space as it.

Actions

Razor Cloak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.

Shadow Slam. Melee Weapon Attack: +6 to hit, reach 5 ft, one target. Hit: 6 (1d4 + 4) bludgeoning damage.

Shadow Snare. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one Large or smaller creature. Hit: The target is grappled (escape DC 14). Until this grapple ends, the target is restrained by tendrils of shadow. A creature, including the restrained creature, can take its action to free the restrained creature by succeeding on a DC 14 Strength check. The tendrils of shadow can be attack and destroyed (AC 12; hp 10; vulnerability to radiant damage; immunity to necrotic, poison, and psychic damage).

Bonus Actions

Protective Embrace. When a creature the cloak can see attacks a creature in the cloak's space, the cloak can briefly wrap itself around the creature in its space. The creature in its space takes only half the damage from the attack, and the cloak takes the other half.

Description

False

Stat block from Tome of Beasts 2023 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. 2023 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.