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Faerie Eater Troll

Size
Large
Type
Giant
Challenge Rating
6
Source
Level Up Advanced 5e Monstrous Menagerie
Armor Class
15
Speeds
40
Walking Speed
40
Strength Score
18
Dexterity Score
12
Constitution Score
20
Intelligence Score
8
Wisdom Score
12
Charisma Score
8
Skill Proficiencies
Stealth
Vision
Darkvision (60ft)
Languages Ref
Giant
Hit Points
84
Languages
Giant

Large giant


Armor Class 15

Hit Points 84 (8d10+40)

Speed 40 ft.


STR
18 (+4)
DEX
12 (+1)
CON
20 (+5)
INT
8 (−1)
WIS
12 (+1)
CHA
8 (−1)

Skills Stealth +4

Senses darkvision 60 ft., passive Perception 11

Languages Giant

Challenge 6 (2,300 XP)

Keen Smell. The troll has advantage on Perception checks that rely on smell.

Magic Resistance. The troll has advantage on saving throws against spells and other magical effects.

Regeneration. The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesnt function on its next turn. The troll dies only if it starts its turn with 0 hit points and doesnt regenerate.

Severed Limbs. If the troll is dealt a critical hit with a slashing weapon, one of its extremities is severed. The extremity has AC 15, 10 hit points, a Speed of 10, and the trolls Regeneration trait. The troll controls the severed extremity and perceives through it with the appropriate senses (for instance, it sees through the eyes of its severed head). As a bonus action, the troll can reattach the extremity. While the troll is missing the extremity, its maximum hit points are reduced by 10. Roll d6 to determine the severed extremity:

1-4: Arm. If the troll has an arm, it loses an arm. It loses one of its claw attacks, and the severed arm can make a claw attack.

5-6: Head. If the troll has a head, it loses its head. It loses its bite attack, and the severed head can make a bite attack.

Actions

Multiattack. The troll attacks with its bite and twice with its claw. When the troll uses Multiattack it can use Charming Murmur in place of its bite.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (2d4 + 4) slashing damage.

Charming Murmur. One creature within 60 feet that can hear the troll makes a DC 12 Charisma saving throw. On a failure it is charmed for 1 minute. While charmed its Speed is 0. The creature repeats the saving throw whenever it takes damage.

Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.