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Fellforged (Tome of Beasts 2023)

Size
Medium
Type
Construct
Challenge Rating
5
Source
Tome of Beasts 2023
Alignment
Lawful-Evil
Armor Class
15
Speeds
30
Walking Speed
30
Strength Score
14
Dexterity Score
12
Constitution Score
17
Intelligence Score
12
Wisdom Score
14
Charisma Score
15
Saving Throws
Strength, Wisdom
Vision
Darkvision (60ft)
Languages Ref
the languages it knew in life
Hit Points
135
Condition Immunities
Charmed, Exhaustion 1, Frightened, Paralyzed, Petrified, Poisoned
Resistances
Resistant to Acid Damage, Resistant to Cold Damage, Resistant to Fire Damage, Resistant to Lightning Damage, Immune to Necrotic Damage, Immune to Poison Damage, Immune to Psychic Damage

Medium construct, Lawful Evil


Armor Class 15 (natural armor)

Hit Points 135 (18d8 + 54)

Speed 30 ft.


STR
14 (+2)
DEX
12 (+1)
CON
17 (+3)
INT
12 (+1)
WIS
14 (+2)
CHA
15 (+2)

Saving Throws Str +5, Wis +5

Damage Vulnerabilities False

Damage Resistances acid, cold, fire, lightning

Damage Immunities necrotic, poison, psychic

Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses darkvision 60 ft., passive Perception 12

Languages the languages it knew in life

Challenge 5 (1,800 XP)

Construct Nature. The fellforged doesn't require air, food, drink, or sleep.

Inhabiting Spirit. The fellforged is inhabited and animated by a specter. If the fellforged fails a saving throw against an effect that turns undead, the specter is expelled into an unoccupied space within 5 feet of the fellforged with the hp total it had before it was expelled. The specter otherwise uses the statistics of a specter.

Sunlight Sensitivity. While in sunlight, the fellforged has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack. The fellforged makes two Necrotic Slam attacks.

Necrotic Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus 9 (2d8) necrotic damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or its hp maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0.

Bonus Actions

Burst Gears. The specter within the fellforged strains the construct's body, sending broken springs and gears flying. Each creature within 5 feet of the fellforged must make a DC 14 Dexterity saving throw, taking 7 (2d6) piercing damage on a failed save, or half as much damage on a successful one. Each time the fellforged uses this bonus action, its speed is reduced by 5 feet, and it can't use this bonus action if its speed is 0. Its speed returns to normal when it finishes a long rest.

Description

False

Stat block from Tome of Beasts 2023 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. 2023 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.