Skip to content

Flutterflesh

Size
Large
Type
Undead
Challenge Rating
12
Source
Tome of Beasts
Alignment
Chaotic-Evil
Armor Class
16
Speeds
10, fly 60
Walking Speed
10
Flying Speed
60
Strength Score
11
Dexterity Score
18
Constitution Score
17
Intelligence Score
12
Wisdom Score
13
Charisma Score
10
Saving Throws
Strength, Dexterity
Skill Proficiencies
Deception, Perception, Stealth
Vision
Darkvision (240ft)
Languages Ref
Common, Darakhul
Hit Points
187
Condition Immunities
Charmed, Paralyzed, Exhaustion 1, Stunned, Unconscious
Resistances
Vulnerable to Radiant Damage, Resistant to Cold Damage, Resistant to Lightning Damage, Resistant to Non-Magical Damage, Immune to Necrotic Damage, Immune to Poison Damage
Languages
Aethyrian Common

Large undead, chaotic evil


Armor Class 16 (natural armor)

Hit Points 187 (22d10+66)

Speed 10 ft., fly 60 ft.


STR
11 (+0)
DEX
18 (+4)
CON
17 (+3)
INT
12 (+1)
WIS
13 (+1)
CHA
10 (+0)

Saving Throws Str +4, Dex +8

Skills Deception +4, Perception +5, Stealth +8

Damage Vulnerabilities radiant

Damage Resistances cold, lightning; bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities necrotic, poison

Condition Immunities charmed, paralyzed, exhaustion, poison, stunned, unconscious

Senses darkvision 240 ft., passive Perception 15

Languages Common, Darakhul

Challenge 12 (8,400 XP)

Magic Weapons. The flutterflesh's attacks are magical.

Turn Resistance. The flutterflesh has advantage on saving throws against any effect that turns undead.

Creeping Death. A creature that starts its turn within 30 feet of the flutterflesh must make a successful DC 15 Constitution saving throw or take 14 (4d6) necrotic damage.

Regeneration. The flutterflesh regains 10 hit points at the start of its turn. If the flutterflesh takes radiant or fire damage, this trait doesn't function at the start of its next turn. The flutterflesh dies only if it starts its turn with 0 hit points and doesn't regenerate.

Actions

Multiattack. The flutterflesh makes two bone spur attacks or two tormenting gaze attacks.

Bone Spur. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage plus 11 (2d10) necrotic damage. If both attacks hit a single creature in the same turn, it is grappled (escape DC 10). As a bonus action, the flutterflesh can choose whether this attack does bludgeoning, piercing, or slashing damage.

Tormenting Gaze. A target creature within 120 feet and able to see the flutterflesh takes 18 (4d8) psychic damage and is paralyzed for 1d4 rounds, or takes half damage and isn't paralyzed with a successful DC 15 Wisdom saving throw. Tormenting gaze can't be used against the same target twice in a single turn.

Slash. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage. On a critical hit, the target takes an additional 27 (5d10) slashing damage and must make a DC 12 Constitution saving throw. On a failure, the flutterflesh lops off and absorbs one of the target's limbs (chosen randomly) and heals hit points equal to the additional slashing damage it inflicted.

Description

This mass of fused corpses resembles a butterfly with wings of skin, limbs of bone, and a head formed of several different skulls. The dark magic that formed this abomination swirls around it hungrily.
Bound by Necromancy. Flutterflesh result from a terrible necromantic ritual. Cultists gather in the name of a dark god, powerful lich, or crazed madman, and forever bind themselves body and soul into a single evil being. Flutterflesh take recently severed limbs and fuse these new pieces to themselves in accordance with some unknowable aesthetic.
Dilemma of Flesh. The most horrifying thing about a flutterflesh, however, is its devious nature. A flutterflesh offers its prey the choice to either die or lose a limb. One can always tell where a flutterflesh resides because so many of the locals are missing appendages.
Undead Nature. A flutterflesh doesn’t require air, food, drink, or sleep.

Stat block from Tome of Beasts (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. Copyright 2016, Open Design; Authors Chris Harris, Dan Dillon, Rodrigo Garcia Carmona, and Wolfgang Baur. It is not Geminaea material. See Legal.