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Fragrite

Size
Medium
Type
Elemental
Challenge Rating
6
Source
Creature Codex
Alignment
Chaotic-Neutral
Armor Class
14
Speeds
30
Walking Speed
30
Strength Score
16
Dexterity Score
13
Constitution Score
15
Intelligence Score
6
Wisdom Score
8
Charisma Score
8
Vision
Darkvision (60ft)
Languages Ref
Terran
Hit Points
91
Condition Immunities
Exhaustion 1, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Resistances
Resistant to Fire Damage, Resistant to Lightning Damage, Resistant to Non-Magical Damage, Immune to Poison Damage
Languages
Terran

Medium elemental (shapechanger), chaotic neutral


Armor Class 14 (natural armor)

Hit Points 91 (14d8+28)

Speed 30 ft.


STR
16 (+3)
DEX
13 (+1)
CON
15 (+2)
INT
6 (−2)
WIS
8 (−1)
CHA
8 (−1)

Damage Resistances fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities poison

Condition Immunities exhaustion, paralyzed, petrified, poisoned, prone, restrained, unconscious

Senses darkvision 60 ft., passive Perception 9

Languages Terran

Challenge 6 (2,300 XP)

Sand Camouflage (Sand Form Only). The fragrite has advantage on Dexterity (Stealth) checks made to hide in sandy terrain.

Sand Glide (Sand Form Only). The fragrite can burrow through sand without disturbing the material it moves through.

Shapechanger. As a bonus action, the fragrite can polymorph into a mass of sand or a glass humanoid. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed.

While in sand form, the fragrite has a burrow speed of 50 feet, it can move through a space as narrow as 1 inch wide without squeezing, and it is immune to the grappled condition. While in glass form, the fragrite has vulnerability to thunder damage.

Actions

Multiattack. The fragrite makes two strike attacks.

Strike. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage. If the fragrite is in its glass form and has less than half of its total hp remaining, this attack instead deals 16 (3d8 + 3) slashing damage.

Spontaneous Explosion (Glass Form Only; Recharge 5-6). The fragrite explodes into shards of glass, reducing its hp by 5 (2d4). Each creature within 15 feet of it must make a DC 14 Dexterity saving throw, taking 27 (6d8) slashing damage on a failed save, or half as much damage on a successful one. The fragrite then polymorphs into its sand form.

Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.