Gargoyle
- Size
- Medium
- Type
- Elemental
- Alignment
- Chaotic-Evil
- Armor Class
- 15
- Speeds
- 30, fly 60
- Strength Score
- 15
- Dexterity Score
- 11
- Constitution Score
- 16
- Intelligence Score
- 6
- Wisdom Score
- 11
- Charisma Score
- 7
- Vision
- Darkvision (60ft)
- Languages Ref
- Terran
- Hit Points
- 52
- Condition Immunities
- Exhaustion 1-5, Petrified, Poisoned
- Resistances
- Resistant to Non-Magical Damage, Immune to Poison Damage
- Languages Prep
- Terran
- Languages
- Terran
Medium elemental, chaotic evil
Armor Class 15 (natural armor)
Hit Points 52 (7d8+21)
Speed 30 ft., fly 60 ft.
- STR
- 15 (+2)
- DEX
- 11 (+0)
- CON
- 16 (+3)
- INT
- 6 (−2)
- WIS
- 11 (+0)
- CHA
- 7 (−2)
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons
Damage Immunities poison
Condition Immunities exhaustion, petrified, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages Terran
Challenge 2 (450 XP)
False Appearance. While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.
Actions
Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.