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Gargoyle

Size
Medium
Type
Elemental
Alignment
Chaotic-Evil
Armor Class
15
Speeds
30, fly 60
Strength Score
15
Dexterity Score
11
Constitution Score
16
Intelligence Score
6
Wisdom Score
11
Charisma Score
7
Vision
Darkvision (60ft)
Languages Ref
Terran
Hit Points
52
Condition Immunities
Exhaustion 1-5, Petrified, Poisoned
Resistances
Resistant to Non-Magical Damage, Immune to Poison Damage
Languages Prep
Terran
Languages
Terran

Medium elemental, chaotic evil


Armor Class 15 (natural armor)

Hit Points 52 (7d8+21)

Speed 30 ft., fly 60 ft.


STR
15 (+2)
DEX
11 (+0)
CON
16 (+3)
INT
6 (−2)
WIS
11 (+0)
CHA
7 (−2)

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons

Damage Immunities poison

Condition Immunities exhaustion, petrified, poisoned

Senses darkvision 60 ft., passive Perception 10

Languages Terran

Challenge 2 (450 XP)

False Appearance. While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.

Actions

Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.