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Ghoul

Size
Medium
Type
Undead
Alignment
Chaotic-Evil
Armor Class
12
Speeds
30
Strength Score
13
Dexterity Score
15
Constitution Score
10
Intelligence Score
7
Wisdom Score
10
Charisma Score
6
Vision
Darkvision (60ft)
Languages Ref
Common
Hit Points
22
Condition Immunities
Charmed, Exhaustion 1, Paralyzed, Poisoned
Resistances
Immune to Poison Damage
Languages Prep
Aethyrian Common
Languages
Aethyrian Common

Medium undead, chaotic evil


Armor Class 12

Hit Points 22 (5d8)

Speed 30 ft.


STR
13 (+1)
DEX
15 (+2)
CON
10 (+0)
INT
7 (−2)
WIS
10 (+0)
CHA
6 (−2)

Damage Immunities poison

Condition Immunities charmed, exhaustion, poisoned

Senses darkvision 60 ft., passive Perception 10

Languages Common

Challenge 1 (200 XP)

Actions

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.