Giant, Fire
- Size
- Huge
- Type
- Giant
- Alignment
- Lawful-Evil
- Armor Class
- 18
- Speeds
- 30
- Strength Score
- 25
- Dexterity Score
- 9
- Constitution Score
- 23
- Intelligence Score
- 10
- Wisdom Score
- 14
- Charisma Score
- 13
- Saving Throws
- Dexterity, Constitution, Charisma
- Skill Proficiencies
- Athletics, Perception
- Vision
- Normal
- Languages Ref
- Giant
- Hit Points
- 162
- Resistances
- Immune to Fire Damage
- Languages Prep
- Giant
- Languages
- Giant
Huge giant, lawful evil
Armor Class 18 (plate)
Hit Points 162 (13d12+78)
Speed 30 ft.
- STR
- 25 (+7)
- DEX
- 9 (−1)
- CON
- 23 (+6)
- INT
- 10 (+0)
- WIS
- 14 (+2)
- CHA
- 13 (+1)
Saving Throws Dex +3, Con +10, Cha +5
Skills Athletics +11, Perception +6
Damage Immunities fire
Senses passive Perception 16
Languages Giant
Challenge 9 (5,000 XP)
Actions
Multiattack. The giant makes two greatsword attacks.
Greatsword. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 28 (6d6 + 7) slashing damage.
Rock. Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 29 (4d10 + 7) bludgeoning damage.
Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.