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Giant Flea

Size
Small
Type
Beast
Challenge Rating
1/4
Source
Tome of Beasts 3
Alignment
Unaligned
Armor Class
14
Speeds
30, climb 20
Walking Speed
30
Climbing Speed
20
Strength Score
13
Dexterity Score
14
Constitution Score
14
Intelligence Score
2
Wisdom Score
10
Charisma Score
2
Skill Proficiencies
Perception
Languages Ref
—
Hit Points
27
Resistances
Resistant to Bludgeoning Damage

Small beast, unaligned


Armor Class 14 (natural armor)

Hit Points 27 (5d6 +10)

Speed 30 ft., climb 20 ft.


STR
13 (+1)
DEX
14 (+2)
CON
14 (+2)
INT
2 (−4)
WIS
10 (+0)
CHA
2 (−4)

Skills Perception +0

Damage Resistances bludgeoning

Senses blindsight 60', passive Perception 10

Languages —

Challenge 1/4 (50 XP)

Blood Sense. Can pinpoint by scent the location of creatures that have blood within 60' of it.

Keen Smell. Advantage: smell Wis (Percept) checks.

Standing Leap. Its long jump is up to 30' and its high jump is up to 15 feet with or with o a running start.

Actions

Bite. Melee Weapon Attack: +4 to hit, 5 ft., one creature,. 4 (1d4+2) piercing damage and the flea attaches to the target. While attached the flea doesn't attack. Instead at the start of each of the flea's turns the target loses 4 (1d4+2) hp due to blood loss. The flea can detach itself by spending 5 ft. of movement. It does so after draining 12 hp of blood from the target or the target dies. A creature including the target can take its action to detach the flea by succeeding on a DC 11 Str check.

Bonus Actions

Leaping Escape. Leaps up to 15 ft. with o provoking opportunity attacks.

Stat block from Tome of Beasts 3 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 3. ©2022 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.