Giant, Frost
- Size
- Huge
- Type
- Giant
- Alignment
- Neutral-Evil
- Armor Class
- 15
- Speeds
- 40
- Strength Score
- 23
- Dexterity Score
- 9
- Constitution Score
- 21
- Intelligence Score
- 9
- Wisdom Score
- 10
- Charisma Score
- 12
- Saving Throws
- Constitution, Wisdom, Charisma
- Skill Proficiencies
- Athletics, Perception
- Vision
- Normal
- Languages Ref
- Giant
- Hit Points
- 138
- Resistances
- Immune to Cold Damage
- Languages Prep
- Giant
- Languages
- Giant
Huge giant, neutral evil
Armor Class 15 (patchwork armor)
Hit Points 138 (12d12+60)
Speed 40 ft.
- STR
- 23 (+6)
- DEX
- 9 (−1)
- CON
- 21 (+5)
- INT
- 9 (−1)
- WIS
- 10 (+0)
- CHA
- 12 (+1)
Saving Throws Con +8, Wis +3, Cha +4
Skills Athletics +9, Perception +3
Damage Immunities cold
Senses passive Perception 13
Languages Giant
Challenge 8 (3,900 XP)
Actions
Multiattack. The giant makes two greataxe attacks.
Greataxe. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 25 (3d12 + 6) slashing damage.
Rock. Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.
Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.