Giant Moth
- Size
- Small
- Type
- Beast
- Challenge Rating
- 1/8
- Source
- Creature Codex
- Alignment
- Unaligned
- Armor Class
- 11
- Speeds
- 25, fly 30
- Walking Speed
- 25
- Flying Speed
- 30
- Strength Score
- 10
- Dexterity Score
- 12
- Constitution Score
- 10
- Intelligence Score
- 3
- Wisdom Score
- 10
- Charisma Score
- 7
- Skill Proficiencies
- Perception, Stealth
- Vision
- Darkvision (60ft)
- Languages Ref
- -
- Hit Points
- 7
Small beast, unaligned
Armor Class 11
Hit Points 7 (2d6)
Speed 25 ft., fly 30 ft.
- STR
- 10 (+0)
- DEX
- 12 (+1)
- CON
- 10 (+0)
- INT
- 3 (−4)
- WIS
- 10 (+0)
- CHA
- 7 (−2)
Skills Perception +2, Stealth +3
Senses darkvision 60 ft., passive Perception 12
Languages -
Challenge 1/8 (25 XP)
Antennae. The giant moth has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Proboscis. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Powdery Wings (1/Day). A 10-foot radius cloud of fine powder disperses from the giant moth. Each creature in that area must succeed on a DC 10 Constitution saving throw or be blinded until the end of its next turn.
Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.