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Giant Sloth

Size
Large
Type
Beast
Challenge Rating
7
Source
Creature Codex
Alignment
Unaligned
Armor Class
15
Speeds
20, climb 20
Walking Speed
20
Climbing Speed
20
Strength Score
19
Dexterity Score
10
Constitution Score
19
Intelligence Score
3
Wisdom Score
12
Charisma Score
10
Saving Throws
Strength
Skill Proficiencies
Athletics, Perception
Vision
Darkvision (120ft)
Languages Ref
-
Hit Points
168
Condition Immunities
Poisoned
Resistances
Resistant to Poison Damage

Large beast, unaligned


Armor Class 15 (natural armor)

Hit Points 168 (16d10+80)

Speed 20 ft., climb 20 ft.


STR
19 (+4)
DEX
10 (+0)
CON
19 (+4)
INT
3 (−4)
WIS
12 (+1)
CHA
10 (+0)

Saving Throws Str +7

Skills Athletics +7, Perception +4

Damage Resistances poison

Condition Immunities poisoned

Senses darkvision 120 ft., passive Perception 14

Languages -

Challenge 7 (2,900 XP)

Foul Odor. Any creature that starts its turn within 15 feet of the giant sloth must succeed on a DC 15 Constitution saving throw or have disadvantage on its next attack roll or ability check.

Hunter's Dash (1/Day). The giant sloth moves double its normal speed and has advantage on all of its attacks for 1 round.

Actions

Multiattack. The giant sloth makes two attacks: one with its claw and one with its bite. If the giant sloth is grappling a creature, it can also use its Sloth's Embrace once.

Claw. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 4) slashing damage. The target is grappled (escape DC 15) if it is a Large or smaller creature and the sloth doesn't have another creature grappled.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) piercing damage.

Sloth's Embrace. The giant sloth crushes a creature it is grappling by pulling the creature against its fetid, furry chest. The target must make a DC 15 Strength saving throw, taking 27 (6d8) bludgeoning damage on a failed save, or half as much damage on a successful one. A creature that fails the save is also stunned until the end of its next turn.

Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.