Giant Sloth
- Size
- Large
- Type
- Beast
- Challenge Rating
- 7
- Source
- Creature Codex
- Alignment
- Unaligned
- Armor Class
- 15
- Speeds
- 20, climb 20
- Walking Speed
- 20
- Climbing Speed
- 20
- Strength Score
- 19
- Dexterity Score
- 10
- Constitution Score
- 19
- Intelligence Score
- 3
- Wisdom Score
- 12
- Charisma Score
- 10
- Saving Throws
- Strength
- Skill Proficiencies
- Athletics, Perception
- Vision
- Darkvision (120ft)
- Languages Ref
- -
- Hit Points
- 168
- Condition Immunities
- Poisoned
- Resistances
- Resistant to Poison Damage
Large beast, unaligned
Armor Class 15 (natural armor)
Hit Points 168 (16d10+80)
Speed 20 ft., climb 20 ft.
- STR
- 19 (+4)
- DEX
- 10 (+0)
- CON
- 19 (+4)
- INT
- 3 (−4)
- WIS
- 12 (+1)
- CHA
- 10 (+0)
Saving Throws Str +7
Skills Athletics +7, Perception +4
Damage Resistances poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 14
Languages -
Challenge 7 (2,900 XP)
Foul Odor. Any creature that starts its turn within 15 feet of the giant sloth must succeed on a DC 15 Constitution saving throw or have disadvantage on its next attack roll or ability check.
Hunter's Dash (1/Day). The giant sloth moves double its normal speed and has advantage on all of its attacks for 1 round.
Actions
Multiattack. The giant sloth makes two attacks: one with its claw and one with its bite. If the giant sloth is grappling a creature, it can also use its Sloth's Embrace once.
Claw. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 4) slashing damage. The target is grappled (escape DC 15) if it is a Large or smaller creature and the sloth doesn't have another creature grappled.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) piercing damage.
Sloth's Embrace. The giant sloth crushes a creature it is grappling by pulling the creature against its fetid, furry chest. The target must make a DC 15 Strength saving throw, taking 27 (6d8) bludgeoning damage on a failed save, or half as much damage on a successful one. A creature that fails the save is also stunned until the end of its next turn.
Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.