Gladiator
- Size
- Medium
- Type
- Humanoid
- Challenge Rating
- 6
- Source
- Level Up Advanced 5e Monstrous Menagerie
- Armor Class
- 16
- Speeds
- 30
- Walking Speed
- 30
- Strength Score
- 18
- Dexterity Score
- 14
- Constitution Score
- 16
- Intelligence Score
- 10
- Wisdom Score
- 12
- Charisma Score
- 14
- Saving Throws
- Strength, Constitution
- Skill Proficiencies
- Athletics, Intimidation, Performance
- Languages Ref
- any one
- Hit Points
- 105
Medium humanoid
Armor Class 16
Hit Points 105 (14d8+42)
Speed 30 ft.
- STR
- 18 (+4)
- DEX
- 14 (+2)
- CON
- 16 (+3)
- INT
- 10 (+0)
- WIS
- 12 (+1)
- CHA
- 14 (+2)
Saving Throws Str +7, Con +6
Skills Athletics +7, Intimidation +5, Performance +5
Senses passive Perception 11
Languages any one
Challenge 6 (2,300 XP)
Combat Expertise. The damage of the gladiators attacks includes a d6 expertise die.
Actions
Multiattack. The gladiator makes two melee attacks with their spear or throws two javelins.
Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Shield. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Javelin. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Bonus Actions
Shield Rush. The gladiator makes an attack with their shield. On a hit, the target makes a DC 15 Dexterity saving throw, falling prone on a failure.
Reactions
Shield Block. If the gladiator is wielding a shield and can see their attacker, they add 3 to their AC against one melee or ranged attack that would hit them.
Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.