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Gnoll Slaver

Size
Medium
Type
Humanoid
Challenge Rating
3
Source
Creature Codex
Alignment
Chaotic-Evil
Armor Class
15
Speeds
30
Walking Speed
30
Strength Score
18
Dexterity Score
15
Constitution Score
14
Intelligence Score
12
Wisdom Score
11
Charisma Score
12
Skill Proficiencies
Athletics, Intimidation, Perception, Stealth
Vision
Darkvision (60ft)
Languages Ref
Common, Gnoll
Hit Points
71
Languages
Aethyrian Common, Gnollish

Medium humanoid (gnoll), chaotic evil


Armor Class 15 (chain shirt)

Hit Points 71 (11d8+22)

Speed 30 ft.


STR
18 (+4)
DEX
15 (+2)
CON
14 (+2)
INT
12 (+1)
WIS
11 (+0)
CHA
12 (+1)

Skills Athletics +6, Intimidation +5, Perception +2, Stealth +6

Senses darkvision 60 ft., passive Perception 12

Languages Common, Gnoll

Challenge 3 (700 XP)

Rampage. When the gnoll reduces a creature to 0 hp with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.

Actions

Multiattack. The gnoll makes three attacks: one with its bite and two with its whip or three with its longbow.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Whip. Melee Weapon Attack: +6 to hit, reach 10ft., one target. Hit: 6 (1d4 + 4) slashing damage.

Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Menace Captives (Recharge 5-6). The gnoll selects up to three creatures it has taken captive within 30 feet. Each creature must succeed on a DC 15 Wisdom saving throw or have disadvantage for 1 minute on any attack rolls or skill checks to take actions other than those the gnoll has ordered it to take.

Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.