Gnoll Warrior
- Size
- Medium
- Type
- Fiend
- Challenge Rating
- 1/2
- Source
- System Reference Document 5.2.1
- Alignment
- Chaotic-Evil
- Armor Class
- 15
- Speeds
- 30, swim 15, climb 15
- Walking Speed
- 30
- Swimming Speed
- 15
- Climbing Speed
- 15
- Strength Score
- 14
- Dexterity Score
- 12
- Constitution Score
- 11
- Intelligence Score
- 6
- Wisdom Score
- 10
- Charisma Score
- 7
- Vision
- Darkvision (60ft)
- Languages Ref
- Gnoll
- Hit Points
- 27
- Languages
- Gnollish
Medium fiend, chaotic evil
Armor Class 15 (natural armor)
Hit Points 27 (6d8)
Speed 30 ft., climb 15 ft., swim 15 ft.
- STR
- 14 (+2)
- DEX
- 12 (+1)
- CON
- 11 (+0)
- INT
- 6 (−2)
- WIS
- 10 (+0)
- CHA
- 7 (−2)
Senses darkvision 60 ft., passive Perception 10
Languages Gnoll
Challenge 1/2 (100 XP)
Actions
Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.
Bone Bow. Ranged Attack Roll: +3, range 150/600 ft. Hit: 6 (1d10 + 1) Piercing damage.
Bonus Actions
Rampage (1/Day). Immediately after dealing damage to a creature that is already Bloodied, the gnoll moves up to half its Speed, and it makes one Rend attack.
Stat block from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.