Goat, Giant
- Size
- Large
- Type
- Beast
- Challenge Rating
- 1/2
- Source
- Black Flag SRD
- Armor Class
- 11
- Speeds
- 40
- Walking Speed
- 40
- Strength Score
- 16
- Dexterity Score
- 10
- Constitution Score
- 12
- Intelligence Score
- 2
- Wisdom Score
- 12
- Charisma Score
- 6
- Languages Ref
- -
- Hit Points
- 25
Large beast
Armor Class 11 (natural armor)
Hit Points 25
Speed 40 ft.
- STR
- 16 (+3)
- DEX
- 10 (+0)
- CON
- 12 (+1)
- INT
- 2 (−4)
- WIS
- 12 (+1)
- CHA
- 6 (−2)
Damage Resistances prone
Senses -
Languages -
Challenge 1/2 (100 XP)
Charge. If the goat moves at least 20 feet straight toward a target and then hits it with a Ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 STR save or be knocked prone.
Actions
Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4+3) bludgeoning damage.
Reactions
Terrifying Scream. When the goat takes damage, it can release a high-pitched scream, frightening creatures within 10 feet of it. Each creature in that area that can hear the scream must succeed on a DC 13 WIS save or be frightened until the end of its next turn. A creature frightened in this way can't be frightened by this goat's Terrifying Scream again for the next 24 hours.
Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.