Goblin Minion
- Size
- Small
- Type
- Fey
- Challenge Rating
- 1/8
- Source
- System Reference Document 5.2.1
- Alignment
- Chaotic-Neutral
- Armor Class
- 12
- Speeds
- 30, swim 15, climb 15
- Walking Speed
- 30
- Swimming Speed
- 15
- Climbing Speed
- 15
- Strength Score
- 8
- Dexterity Score
- 15
- Constitution Score
- 10
- Intelligence Score
- 10
- Wisdom Score
- 8
- Charisma Score
- 8
- Skill Proficiencies
- Stealth
- Vision
- Darkvision (60ft)
- Languages Ref
- Common, Goblin
- Hit Points
- 7
- Languages
- Aethyrian Common, Goblin
Small fey, chaotic neutral
Armor Class 12 (natural armor)
Hit Points 7 (2d6)
Speed 30 ft., climb 15 ft., swim 15 ft.
- STR
- 8 (−1)
- DEX
- 15 (+2)
- CON
- 10 (+0)
- INT
- 10 (+0)
- WIS
- 8 (−1)
- CHA
- 8 (−1)
Skills Stealth +6
Senses darkvision 60 ft., passive Perception 9
Languages Common, Goblin
Challenge 1/8 (25 XP)
Actions
Dagger. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 4 (1d4 + 2) Piercing damage.
Bonus Actions
Nimble Escape. The goblin takes the Disengage or Hide action.
Stat block from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.