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Goblin Warlock

Size
Small
Type
Humanoid
Challenge Rating
1
Source
Level Up Advanced 5e Monstrous Menagerie
Armor Class
15
Speeds
30
Walking Speed
30
Strength Score
10
Dexterity Score
14
Constitution Score
10
Intelligence Score
12
Wisdom Score
12
Charisma Score
14
Skill Proficiencies
Arcana, Stealth, Intimidation
Vision
Darkvision (60ft)
Languages Ref
Common, Goblin
Hit Points
21
Languages
Aethyrian Common, Goblin

Small humanoid


Armor Class 15

Hit Points 21 (6d6)

Speed 30 ft.


STR
10 (+0)
DEX
14 (+2)
CON
10 (+0)
INT
12 (+1)
WIS
12 (+1)
CHA
14 (+2)

Skills Arcana +3, Intimidation +4, Stealth +4

Senses darkvision 60 ft., passive Perception 11

Languages Common, Goblin

Challenge 1 (200 XP)

Actions

Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Silver Fire. Ranged Spell Attack: +4 to hit, range 60 ft., one target. Hit: 7 (2d6) fire damage and 7 (2d6) ongoing fire damage. A creature can use an action to douse the fire on a target ending the ongoing damage.

Clinging Illusion. The warlock creates a magical illusion of an unmoving Medium or smaller object in a space it can see within 30 feet. The illusion can hide a smaller object in the same space. The illusion lasts 24 hours until a creature touches it or until the warlock uses Clinging Illusion again. A creature can take an action to make a DC 12 Investigation check to disbelieve the illusion. On a success the illusion appears transparent to the creature.

Reactions

Quick Switch. When the warlock is hit by an attack, it magically teleports, switching places with a goblin ally within 30 feet. The goblin ally is hit by the triggering attack and suffers its effects.

Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.