Great Gray Owl
- Size
- Small
- Type
- Beast
- Challenge Rating
- 1/4
- Source
- Tome of Beasts 2
- Alignment
- Unaligned
- Armor Class
- 13
- Speeds
- 5, fly 60
- Walking Speed
- 5
- Flying Speed
- 60
- Strength Score
- 5
- Dexterity Score
- 16
- Constitution Score
- 11
- Intelligence Score
- 3
- Wisdom Score
- 14
- Charisma Score
- 7
- Saving Throws
- Dexterity, Wisdom
- Skill Proficiencies
- Perception, Stealth
- Vision
- Darkvision (120ft)
- Languages Ref
- —
- Hit Points
- 10
Small beast, unaligned
Armor Class 13
Hit Points 10 (3d6)
Speed 5 ft., fly 60 ft.
- STR
- 5 (−3)
- DEX
- 16 (+3)
- CON
- 11 (+0)
- INT
- 3 (−4)
- WIS
- 14 (+2)
- CHA
- 7 (−2)
Saving Throws Dex +5, Wis +4
Skills Perception +4, Stealth +5
Senses darkvision 120 ft., passive Perception 14
Languages —
Challenge 1/4 (50 XP)
Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Description
Great gray owls are stealthy predators, and the largest of the non-giant varieties of owls. Unlike other owls, great grays aren’t territorial—with the exception of females raising young—and don’t flush or spook when other creatures approach. Rather, they remain still on their low perches, often going overlooked.
Stat block from Tome of Beasts 2 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 2. Copyright 2020 Open Design LLC; Authors Wolfgang Baur, Celeste Conowitch, Darrin Drader, James Introcaso, Philip Larwood, Jeff Lee, Kelly Pawlik, Brian Suskind, Mike Welham. It is not Geminaea material. See Legal.