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Great Gray Owl

Size
Small
Type
Beast
Challenge Rating
1/4
Source
Tome of Beasts 2
Alignment
Unaligned
Armor Class
13
Speeds
5, fly 60
Walking Speed
5
Flying Speed
60
Strength Score
5
Dexterity Score
16
Constitution Score
11
Intelligence Score
3
Wisdom Score
14
Charisma Score
7
Saving Throws
Dexterity, Wisdom
Skill Proficiencies
Perception, Stealth
Vision
Darkvision (120ft)
Languages Ref
—
Hit Points
10

Small beast, unaligned


Armor Class 13

Hit Points 10 (3d6)

Speed 5 ft., fly 60 ft.


STR
5 (−3)
DEX
16 (+3)
CON
11 (+0)
INT
3 (−4)
WIS
14 (+2)
CHA
7 (−2)

Saving Throws Dex +5, Wis +4

Skills Perception +4, Stealth +5

Senses darkvision 120 ft., passive Perception 14

Languages —

Challenge 1/4 (50 XP)

Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Description

Great gray owls are stealthy predators, and the largest of the non-giant varieties of owls. Unlike other owls, great grays aren’t territorial—with the exception of females raising young—and don’t flush or spook when other creatures approach. Rather, they remain still on their low perches, often going overlooked.

Stat block from Tome of Beasts 2 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 2. Copyright 2020 Open Design LLC; Authors Wolfgang Baur, Celeste Conowitch, Darrin Drader, James Introcaso, Philip Larwood, Jeff Lee, Kelly Pawlik, Brian Suskind, Mike Welham. It is not Geminaea material. See Legal.