Greater Ghast of Leng
- Size
- Large
- Type
- Aberration
- Challenge Rating
- 8
- Source
- Tome of Beasts 2
- Alignment
- Chaotic-Evil
- Armor Class
- 17
- Speeds
- 40
- Walking Speed
- 40
- Strength Score
- 17
- Dexterity Score
- 19
- Constitution Score
- 16
- Intelligence Score
- 12
- Wisdom Score
- 10
- Charisma Score
- 8
- Saving Throws
- Constitution, Wisdom
- Vision
- Darkvision (60ft)
- Languages Ref
- Void Speech
- Hit Points
- 153
- Resistances
- Vulnerable to Radiant Damage, Resistant to Bludgeoning Damage, Resistant to Cold Damage
Large aberration, chaotic evil
Armor Class 17 (natural armor)
Hit Points 153 (18d10+54)
Speed 40 ft.
- STR
- 17 (+3)
- DEX
- 19 (+4)
- CON
- 16 (+3)
- INT
- 12 (+1)
- WIS
- 10 (+0)
- CHA
- 8 (−1)
Saving Throws Con +6, Wis +3
Damage Vulnerabilities radiant
Damage Resistances bludgeoning, cold
Senses darkvision 60 ft., passive Perception 10
Languages Void Speech
Challenge 8 (3,900 XP)
Blood Frenzy. The greater ghast of Leng has advantage on melee attack rolls against any creature that doesn't have all its hp.
Command Ghasts of Leng. As a bonus action, the greater ghast of Leng commands a ghast of Leng within 30 feet of it to make one attack as a reaction against a creature the greater ghast attacked this round.
Keen Smell. The greater ghast of Leng has advantage on Wisdom (Perception) checks that rely on smell.
Sunlight Hypersensitivity. The greater ghast of Leng takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks.
Actions
Multiattack. The greater ghast of Leng makes three attacks: one with its bite and two with its claws. If both claw attacks hit a Medium or smaller target, the target is grappled (escape DC 15). Until this grapple ends, the target is restrained, the greater ghast can automatically hit the target with its claws, and the greater ghast can't make claw attacks against other targets.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 8 (1d8 + 4) piercing damage plus 7 (2d6) necrotic damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 11 (2d6 + 4) slashing damage.
Description
The creature has a maddened expression on its almost featureless face. Its vaguely humanoid body is covered in lumpy, grayish-green skin, and its head sits on a long neck. Its long arms end in vicious claws, and it stands on sharp hooves._
Leaders of Carnivores. Open Game License
Stat block from Tome of Beasts 2 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 2. Copyright 2020 Open Design LLC; Authors Wolfgang Baur, Celeste Conowitch, Darrin Drader, James Introcaso, Philip Larwood, Jeff Lee, Kelly Pawlik, Brian Suskind, Mike Welham. It is not Geminaea material. See Legal.