Greater Scrag
- Size
- Large
- Type
- Monstrosity
- Challenge Rating
- 7
- Source
- Creature Codex
- Alignment
- Chaotic-Evil
- Armor Class
- 16
- Speeds
- 30, swim 40
- Walking Speed
- 30
- Swimming Speed
- 40
- Strength Score
- 20
- Dexterity Score
- 10
- Constitution Score
- 17
- Intelligence Score
- 10
- Wisdom Score
- 10
- Charisma Score
- 11
- Saving Throws
- Strength, Constitution
- Vision
- Darkvision (60ft)
- Languages Ref
- Abyssal, Aquan, Giant
- Hit Points
- 127
- Languages
- Abyssal, Aquan, Giant
Large monstrosity, chaotic evil
Armor Class 16 (natural armor)
Hit Points 127 (15d10+45)
Speed 30 ft., swim 40 ft.
- STR
- 20 (+5)
- DEX
- 10 (+0)
- CON
- 17 (+3)
- INT
- 10 (+0)
- WIS
- 10 (+0)
- CHA
- 11 (+0)
Saving Throws Str +8, Con +6
Senses darkvision 60 ft., passive Perception 10
Languages Abyssal, Aquan, Giant
Challenge 7 (2,900 XP)
Amphibious. The scrag can breathe air and water.
Blood Frenzy. The scrag has advantage on melee attack rolls against any creature that doesn't have all of its hp.
Regeneration. The greater scrag regains 10 hp at the start of its turn if it is in contact with water. If the scrag takes acid or fire damage, this trait doesn't function at the start of the scrag's next turn. The scrag dies only if it starts its turn with 0 hp and doesn't regenerate.
Actions
Multiattack. The greater scrag makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5)
Claws. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 12 (3d4 + 5)
Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.