Grimalkin
- Size
- Medium
- Type
- Monstrosity
- Challenge Rating
- 1/2
- Source
- Level Up Advanced 5e Monstrous Menagerie
- Armor Class
- 13
- Speeds
- 50, climb 40
- Walking Speed
- 50
- Climbing Speed
- 40
- Strength Score
- 14
- Dexterity Score
- 16
- Constitution Score
- 12
- Intelligence Score
- 6
- Wisdom Score
- 14
- Charisma Score
- 10
- Skill Proficiencies
- Perception, Stealth
- Vision
- Darkvision (60ft)
- Languages Ref
- —
- Hit Points
- 22
Medium monstrosity
Armor Class 13
Hit Points 22 (4d8+4)
Speed 50 ft., climb 40 ft.
- STR
- 14 (+2)
- DEX
- 16 (+3)
- CON
- 12 (+1)
- INT
- 6 (−2)
- WIS
- 14 (+2)
- CHA
- 10 (+0)
Skills Perception +4, Stealth +5
Senses darkvision 60 ft., passive Perception 14
Languages —
Challenge 1/2 (100 XP)
Keen Smell. The grimalkin has advantage on Perception checks that rely on smell.
Actions
Claws (True Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) slashing damage. If the grimalkin moves at least 20 feet straight towards the target before the attack the target makes a DC 12 Strength saving throw falling prone on a failure.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) piercing damage.
Bonus Actions
Opportune Bite (True Form Only). The grimalkin makes a bite attack against a prone creature.
Shapeshift. The grimalkin changes its form to a Tiny cat or into its true form, which resembles a panther. While shapeshifted, its statistics are unchanged except for its size. It reverts to its true form if it dies.
Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.