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Grimalkin

Size
Medium
Type
Monstrosity
Challenge Rating
1/2
Source
Level Up Advanced 5e Monstrous Menagerie
Armor Class
13
Speeds
50, climb 40
Walking Speed
50
Climbing Speed
40
Strength Score
14
Dexterity Score
16
Constitution Score
12
Intelligence Score
6
Wisdom Score
14
Charisma Score
10
Skill Proficiencies
Perception, Stealth
Vision
Darkvision (60ft)
Languages Ref
—
Hit Points
22

Medium monstrosity


Armor Class 13

Hit Points 22 (4d8+4)

Speed 50 ft., climb 40 ft.


STR
14 (+2)
DEX
16 (+3)
CON
12 (+1)
INT
6 (−2)
WIS
14 (+2)
CHA
10 (+0)

Skills Perception +4, Stealth +5

Senses darkvision 60 ft., passive Perception 14

Languages —

Challenge 1/2 (100 XP)

Keen Smell. The grimalkin has advantage on Perception checks that rely on smell.

Actions

Claws (True Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) slashing damage. If the grimalkin moves at least 20 feet straight towards the target before the attack the target makes a DC 12 Strength saving throw falling prone on a failure.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) piercing damage.

Bonus Actions

Opportune Bite (True Form Only). The grimalkin makes a bite attack against a prone creature.

Shapeshift. The grimalkin changes its form to a Tiny cat or into its true form, which resembles a panther. While shapeshifted, its statistics are unchanged except for its size. It reverts to its true form if it dies.

Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.