Guard Captain
- Size
- Small
- Type
- Humanoid
- Challenge Rating
- 4
- Source
- System Reference Document 5.2.1
- Alignment
- Neutral
- Armor Class
- 18
- Speeds
- 30, swim 15, climb 15
- Walking Speed
- 30
- Swimming Speed
- 15
- Climbing Speed
- 15
- Strength Score
- 18
- Dexterity Score
- 14
- Constitution Score
- 16
- Intelligence Score
- 12
- Wisdom Score
- 14
- Charisma Score
- 13
- Skill Proficiencies
- Athletics, Perception
- Languages Ref
- Common
- Hit Points
- 75
- Languages
- Aethyrian Common
Small humanoid, neutral
Armor Class 18 (natural armor)
Hit Points 75 (10d8 + 30)
Speed 30 ft., climb 15 ft., swim 15 ft.
- STR
- 18 (+4)
- DEX
- 14 (+2)
- CON
- 16 (+3)
- INT
- 12 (+1)
- WIS
- 14 (+2)
- CHA
- 13 (+1)
Skills Athletics +6, Perception +4
Senses passive Perception 14
Languages Common
Challenge 4 (1,100 XP)
Actions
Multiattack. The guard makes two attacks, using Javelin or Longsword in any combination.
Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.
Longsword. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.
Stat block from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.