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Guardian Naga (Black Flag)

Size
Large
Type
Monstrosity
Challenge Rating
10
Source
Black Flag SRD
Armor Class
18
Speeds
40
Walking Speed
40
Strength Score
18
Dexterity Score
26
Constitution Score
24
Intelligence Score
24
Wisdom Score
26
Charisma Score
26
Vision
Darkvision (60ft)
Languages Ref
Abyssal,Celestial,Common,Infernal
Hit Points
176
Resistances
Resistant to Necrotic Damage, Resistant to Radiant Damage, Immune to Poison Damage
Languages
Abyssal, Celestial, Aethyrian Common, Infernal

Large monstrosity


Armor Class 18 (natural armor)

Hit Points 176

Speed 40 ft.


STR
18 (+4)
DEX
26 (+8)
CON
24 (+7)
INT
24 (+7)
WIS
26 (+8)
CHA
26 (+8)

Damage Resistances necrotic,radiant,Monstrosity Resilience

Damage Immunities poison,charmed,poisoned

Senses darkvision 60 ft.

Languages Abyssal,Celestial,Common,Infernal

Challenge 10 (5,900 XP)

Divine Strikes. The naga's weapon attacks are magical. When the naga hits with any weapon attack, the weapon deals an extra 3d8 necrotic damage or radiant damage (included in the attack), the naga's choice.

Monstrosity Resilience. The naga is resistant to exhaustion and to the frightened condition.

Rejuvenation. If it dies, the naga returns to life in 1d6 days, regaining all its HP and becoming active again. Only a wish spell can prevent this trait from functioning.

Actions

Multiattack. The guardian naga makes three Slam or Spit Poison attacks, or it makes one Constrict attack and two Slam attacks. It can replace one attack with a use of Spellcasting.

Constrict. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8+4) bludgeoning damage plus 13 (3d8) necrotic damage or radiant damage (the naga's choice), and the target is grappled (escape DC 16) if it is a Large or smaller creature. Until this grapple ends, the target is restrained, and the naga can't Constrict another target.

Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) bludgeoning damage plus 13 (3d8) necrotic damage or radiant damage (the naga's choice).

Spit Poison. Ranged Weapon Attack: +8 to hit, range 20/60 ft., one target. Hit: 11 (2d6+4) poison damage plus 13 (3d8) necrotic damage or radiant damage (the naga's choice).

Spellcasting. The guardian naga casts one of the following spells, requiring only verbal components and using WIS as the spellcasting ability (spell save DC 16).
At will: augury (as an action), command, mending, thaumaturgy
3/day each: bestow curse, cure wounds
2/day each: freedom of movement, hold
1/day: geas (as an action)

Bonus Actions

Protector's Step. The naga magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space within the sacred site or temple it protects or within 30 feet of the exterior of such a site. Swirls of golden light or tendrils of inky shadow (the naga's choice) appear at the origin and destination when it uses this bonus action.

Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.