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Harpy, Plague

Size
Medium
Type
Monstrosity
Challenge Rating
6
Source
Tome of Beasts 3
Alignment
Neutral-Evil
Armor Class
15
Speeds
20, fly 60
Walking Speed
20
Flying Speed
60
Strength Score
16
Dexterity Score
14
Constitution Score
17
Intelligence Score
11
Wisdom Score
14
Charisma Score
16
Skill Proficiencies
Perception
Languages Ref
Common
Hit Points
142
Condition Immunities
Poisoned
Resistances
Resistant to Necrotic Damage, Resistant to Poison Damage
Languages
Aethyrian Common

Medium monstrosity, neutral evil


Armor Class 15 (natural armor)

Hit Points 142 (19d8+57)

Speed 20 ft., fly 60 ft.


STR
16 (+3)
DEX
14 (+2)
CON
17 (+3)
INT
11 (+0)
WIS
14 (+2)
CHA
16 (+3)

Skills Perception +2

Damage Resistances necrotic, poison

Condition Immunities poisoned

Senses blindsight 90', passive Perception 15

Languages Common

Challenge 6 (2,300 XP)

Limited Telepathy. Magically transmit simple messages and images to any creature within 90' of it that can understand a language. This telepathy doesn't allow receiver to telepathically respond.

Virulence. A creature infected with harpy's plague becomes contagious 24 hrs after contracting the disease. When a creature starts its turn within 5 ft. of contagious target that creature must make DC 15 Con save or also contract harpy's plague disease.

Actions

Multiattack. Dirge then 1 Bite and 2 Talons or 3 Sorrowful Caws. If it hits Med or smaller creature with two Talons attacks target grappled (escape DC 15). Until this grapple ends harpy can automatically hit target with its Talons and harpy can't make Talons attacks vs. others.

Bite. Melee Weapon Attack: +6 to hit, 5 ft., one target, 8 (2d4+3) piercing damage + 7 (2d6) necrotic. If target is a creature it must make DC 15 Con save or contract harpy's plague disease. If target is disheartened and contracts harpy's plague its hp max is reduced by amount equal to necrotic taken. Until disease is cured target can't regain hp except by magical means and target's hp max decreases by 10 (3d6) every 24 hrs. If target's hp max drops to 0 as a result of this disease target dies.

Talons. Melee Weapon Attack: +6 to hit, 5 ft., one target, 14 (2d10+3) slashing damage.

Sorrowful Caw. Ranged Spell Attack: +6 to hit, 90 ft., one target, 13 (3d6+3) psychic.

Dirge. Telepathically sings a mournful hymn and projects images of sickly and dying loved ones in mind of one creature it can see within 90' of it. Target: DC 15 Wis save or be disheartened for 1 min. While disheartened creature has disadvantage on saves vs. being poisoned or contracting a disease. Disheartened creature can re-save at end of each of its turns success ends effect on itself.

Stat block from Tome of Beasts 3 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 3. ©2022 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.