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High Elf Noble

Size
Medium
Type
Humanoid
Challenge Rating
1/4
Source
Level Up Advanced 5e Monstrous Menagerie
Armor Class
15
Speeds
30
Walking Speed
30
Strength Score
10
Dexterity Score
12
Constitution Score
10
Intelligence Score
10
Wisdom Score
12
Charisma Score
14
Skill Proficiencies
Deception, History, Insight, Intimidation, Performance, Persuasion
Languages Ref
any two
Hit Points
13

Medium humanoid


Armor Class 15

Hit Points 13 (3d8)

Speed 30 ft.


STR
10 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
10 (+0)
WIS
12 (+1)
CHA
14 (+2)

Skills Deception +4, History +2, Insight +3, Intimidation +4, Performance +4, Persuasion +4

Senses passive Perception 11

Languages any two

Challenge 1/4 (50 XP)

Actions

Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Ray of Frost (Cantrip; V, S). Ranged Spell Attack: +4 to hit, range 60 ft., one creature. Hit: 4 (1d8) cold damage and the targets Speed is reduced by 10 feet until the start of the nobles next turn.

Reactions

Parry. If the noble is wielding a melee weapon and can see their attacker, they add 2 to their AC against one melee attack that would hit them.

Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.