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Hippocampus

Size
Large
Type
Beast
Challenge Rating
1
Source
Black Flag SRD
Armor Class
11
Speeds
10, swim 60
Walking Speed
10
Swimming Speed
60
Strength Score
18
Dexterity Score
12
Constitution Score
12
Intelligence Score
2
Wisdom Score
12
Charisma Score
8
Vision
Darkvision (60ft)
Languages Ref
-
Hit Points
42
Resistances
Resistant to Cold Damage

Large beast


Armor Class 11

Hit Points 42

Speed 10 ft., swim 60 ft.


STR
18 (+4)
DEX
12 (+1)
CON
12 (+1)
INT
2 (−4)
WIS
12 (+1)
CHA
8 (−1)

Damage Resistances cold

Senses darkvision 60 ft.

Languages -

Challenge 1 (200 XP)

Amphibious. The hippocampus can breathe air and water.

Shared Breath. The hippocampus's gills pull more air from the water than the hippocampus needs, expelling the excess as bubbles down its neck and across its back. If an air-breathing creature is riding the hippocampus, these bubbles can provide that creature a supply of fresh air when the hippocampus isn't in combat or traveling at a fast pace.

Actions

Multiattack. The hippocampus makes one Bite attack and one Tail Slap attack.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d6+4) piercing damage.

Tail Slap. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 8 (1d8+4) bludgeoning damage.

Bonus Actions

Rearing Kick. The hippocampus rears up and kicks its forelegs at one creature it can see within 5 feet of it. The target must succeed on a DC 14 STR save or be knocked prone or pushed up to 10 feet away from the hippocampus (the hippocampus's choice).

Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.