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Hobgoblin Warrior

Size
Medium
Type
Fey
Challenge Rating
1/2
Source
System Reference Document 5.2.1
Alignment
Lawful-Evil
Armor Class
18
Speeds
30, swim 15, climb 15
Walking Speed
30
Swimming Speed
15
Climbing Speed
15
Strength Score
13
Dexterity Score
12
Constitution Score
12
Intelligence Score
10
Wisdom Score
10
Charisma Score
9
Vision
Darkvision (60ft)
Languages Ref
Common, Goblin
Hit Points
11
Languages
Aethyrian Common, Goblin

Medium fey, lawful evil


Armor Class 18 (natural armor)

Hit Points 11 (2d8 + 2)

Speed 30 ft., climb 15 ft., swim 15 ft.


STR
13 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
9 (−1)

Senses darkvision 60 ft., passive Perception 10

Languages Common, Goblin

Challenge 1/2 (100 XP)

Pack Tactics. The hobgoblin has Advantage on an attack roll against a creature if at least one of the hobgoblin's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Longsword. Melee Attack Roll: +3, reach 5 ft. Hit: 12 (2d10 + 1) Slashing damage.

Longbow. Ranged Attack Roll: +3, range 150/600 ft. Hit: 5 (1d8 + 1) Piercing damage plus 7 (3d4) Poison damage.

Stat block from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.