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Homunculus

Size
Tiny
Type
Construct
Alignment
Neutral
Armor Class
13
Speeds
20, fly 40
Strength Score
4
Dexterity Score
15
Constitution Score
11
Intelligence Score
10
Wisdom Score
10
Charisma Score
7
Vision
Darkvision (60ft)
Languages Ref
Creator
Hit Points
5
Condition Immunities
Charmed, Paralyzed, Poisoned
Resistances
Immune to Poison Damage

Tiny construct, neutral


Armor Class 13 (natural armor)

Hit Points 5 (2d4)

Speed 20 ft., fly 40 ft.


STR
4 (−3)
DEX
15 (+2)
CON
11 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
7 (−2)

Damage Immunities poison

Condition Immunities charmed, poisoned

Senses darkvision 60 ft., passive Perception 10

Languages understands the languages of its creator but can't speak

Challenge 0 (10 XP)

Telepathic Bond. While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.

Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.