Horde Demon Band
- Size
- Large
- Type
- Fiend
- Challenge Rating
- 13
- Source
- Level Up Advanced 5e Monstrous Menagerie
- Armor Class
- 13
- Speeds
- 30
- Walking Speed
- 30
- Strength Score
- 16
- Dexterity Score
- 12
- Constitution Score
- 14
- Intelligence Score
- 8
- Wisdom Score
- 8
- Charisma Score
- 8
- Vision
- Darkvision (120ft)
- Languages Ref
- Abyssal
- Hit Points
- 260
- Condition Immunities
- Poisoned
- Resistances
- Resistant to Cold Damage, Resistant to Fire Damage, Resistant to Lightning Damage, Resistant to Non-Magical Damage, Immune to Poison Damage
- Languages
- Abyssal
Large fiend
Armor Class 13
Hit Points 260 (40d8+80)
Speed 30 ft.
- STR
- 16 (+3)
- DEX
- 12 (+1)
- CON
- 14 (+2)
- INT
- 8 (−1)
- WIS
- 8 (−1)
- CHA
- 8 (−1)
Damage Resistances cold, fire, lightning; damage from nonmagical weapons
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 11
Languages Abyssal
Challenge 13 (10,000 XP)
Area Vulnerability. The band takes double damage from any effect that targets an area.
Chaotic Evil. The band radiates a Chaotic and Evil aura.
Band. The band is composed of 5 or more horde demons. If it is subjected to a spell, attack, or other effect that affects only one target, it takes any damage but ignores other effects. It can share its space with Medium or smaller creatures or objects. The band can move through any opening large enough for one Medium creature without squeezing.
Band Dispersal. When the band is reduced to 0 hit points, it turns into 2 (1d4) horde demons with 26 hit points each.
Actions
Multiattack. The band attacks twice.
Mob Attack. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 50 (10d6 + 15) slashing damage or half damage if the band is bloodied.
Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.