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Huecambra

Size
Large
Type
Monstrosity
Challenge Rating
8
Source
Tome of Beasts 2
Alignment
Unaligned
Armor Class
17
Speeds
40, swim 30
Walking Speed
40
Swimming Speed
30
Strength Score
18
Dexterity Score
12
Constitution Score
20
Intelligence Score
8
Wisdom Score
13
Charisma Score
17
Saving Throws
Constitution
Skill Proficiencies
Perception, Stealth
Vision
Darkvision (60ft)
Languages Ref
—
Hit Points
136
Condition Immunities
Charmed, Petrified, Poisoned
Resistances
Immune to Poison Damage, Immune to Thunder Damage

Large monstrosity, unaligned


Armor Class 17 (natural armor)

Hit Points 136 (13d10+65)

Speed 40 ft., swim 30 ft.


STR
18 (+4)
DEX
12 (+1)
CON
20 (+5)
INT
8 (−1)
WIS
13 (+1)
CHA
17 (+3)

Saving Throws Con +8

Skills Perception +4, Stealth +4

Damage Immunities poison, thunder

Condition Immunities charmed, petrified, poisoned

Senses darkvision 60 ft., passive Perception 14

Languages —

Challenge 8 (3,900 XP)

Actions

Multiattack. The huecambra makes three attacks: one with its bite, one with its claw, and one with its tail.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage, and the target must succeed on a DC 16 Constitution saving throw or become cursed. While cursed, the creature grows gem-like growths across its body. When the cursed creature takes damage that isn't poison or psychic, it and each creature within 5 feet of it must succeed on a DC 16 Constitution saving throw or take 7 (2d6) thunder damage. This damage doesn't trigger further explosions. The curse lasts until it is lifted by a remove curse spell or similar magic.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) slashing damage.

Tail. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Gem Explosion (Recharge 6). The huecambra causes some of the gem-like nodules on its body to detonate. Each creature within 20 feet of the huecambra must make a DC 16 Dexterity saving throw. On a failure, a creature takes 24 (7d6) thunder damage and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned. A creature cursed by the huecambra's bite has disadvantage on this saving throw.

Description

The squat newt’s body is dappled gray and chocolate-brown and covered in colorful, wart-like gems, most prominently over its back and along its thick tail. It has long claws, a mouth full of needle-like fangs, and a gleam of intelligence in its multifaceted amber eyes._
Mysterious Jungle Hunters. The huecambra is an unusual and rarely seen predator native to tropical jungles and swamps. It hides amid tall reeds or in murky stretches of water, covering itself in mud to hide the gleam of the gem-like growths covering its body. Open Game License

Stat block from Tome of Beasts 2 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 2. Copyright 2020 Open Design LLC; Authors Wolfgang Baur, Celeste Conowitch, Darrin Drader, James Introcaso, Philip Larwood, Jeff Lee, Kelly Pawlik, Brian Suskind, Mike Welham. It is not Geminaea material. See Legal.