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Hundun (Tome of Beasts 2023)

Size
Large
Type
Celestial
Challenge Rating
12
Source
Tome of Beasts 2023
Alignment
Chaotic-Good
Armor Class
18
Speeds
40, fly 40
Walking Speed
40
Flying Speed
40
Strength Score
20
Dexterity Score
14
Constitution Score
16
Intelligence Score
4
Wisdom Score
20
Charisma Score
18
Saving Throws
Constitution, Wisdom, Charisma
Skill Proficiencies
Athletics, Insight, Perception
Vision
Blindsight (60ft)
Languages Ref
understands Celestial and Primordial, but can’t speak intelligibly
Hit Points
153
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion 1, Frightened, Prone, Stunned, Unconscious
Resistances
Resistant to Lightning Damage, Resistant to Radiant Damage, Resistant to Thunder Damage, Resistant to Non-Magical Damage, Immune to Acid Damage, Immune to Psychic Damage
Languages
Primordial

Large celestial, Chaotic Good


Armor Class 18 (natural armor)

Hit Points 153 (18d10 + 54)

Speed 40 ft., fly 40 ft.


STR
20 (+5)
DEX
14 (+2)
CON
16 (+3)
INT
4 (−3)
WIS
20 (+5)
CHA
18 (+4)

Saving Throws Con +7, Wis +9, Cha +8

Skills Athletics +9, Insight +9, Perception +9

Damage Vulnerabilities False

Damage Resistances lightning, radiant, thunder; bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities acid, psychic

Condition Immunities blinded, charmed, deafened, exhaustion, frightened, prone, stunned, unconscious

Senses blindsight 60 ft. (blind beyond this radius), passive Perception 19

Languages understands Celestial and Primordial, but can’t speak intelligibly

Challenge 12 (8,400 XP)

Inscrutable. The hundun is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom (Insight) checks made to ascertain the hundun's intentions or sincerity have disadvantage.

Magic Resistance. The hundun has advantage on saving throws against spells and other magical effects.

Radiant Fists. The hundun's Slam attacks are magical. When the hundun hits with a Slam attack, the attack deals an extra 2d6 radiant damage (included in the attack).

Actions

Multiattack. The hundun can use its Motivating Babble. It then makes four Slam attacks.

Slam. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage plus 7 (2d6) radiant damage.

Motivating Babble. The hundun babbles incoherently at one creature it can see within 60 feet of it. The target must succeed on a DC 17 Wisdom saving throw or suffer one of the following effects until the end of its next turn. Roll a d4 to determine which effect happens.

Spellcasting. The hundun casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 17):
At will: create or destroy water, dancing lights, minor illusion, prestidigitation
3/day each: black tentacles, fabricate (as an action), irresistible dance
1/day each: creation (as an action), plant growth

Description

False

Stat block from Tome of Beasts 2023 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. 2023 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.