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Husk Demon

Size
Medium
Type
Fiend
Challenge Rating
4
Source
Black Flag SRD
Armor Class
15
Speeds
40, fly 25
Walking Speed
40
Flying Speed
25
Strength Score
12
Dexterity Score
20
Constitution Score
16
Intelligence Score
6
Wisdom Score
8
Charisma Score
4
Vision
Darkvision (60ft)
Languages Ref
Abyssal,Void Speech,telepathy 60 ft.
Hit Points
82
Resistances
Immune to Necrotic Damage
Languages
Abyssal, Telepathy (60ft)

Medium fiend (Demon)


Armor Class 15

Hit Points 82

Speed 40 ft., fly 25 ft.


STR
12 (+1)
DEX
20 (+5)
CON
16 (+3)
INT
6 (−2)
WIS
8 (−1)
CHA
4 (−3)

Damage Resistances Demonic Resilience

Damage Immunities necrotic,exhaustion,prone,Demonic Resilience

Senses darkvision 60 ft.

Languages Abyssal,Void Speech,telepathy 60 ft.

Challenge 4 (1,100 XP)

Amorphous. The husk demon can move through a space as narrow as 1 inch wide without squeezing.

Demonic Resilience. The husk demon is resistant to cold, fire, and lightning damage. In addition, it is immune to poison damage and to the poisoned condition.

Magic Resistance. The husk demon has advantage on saves against spells and other magical effects.

Actions

Multiattack. The husk demon makes two Life Drain attacks.

Life Drain. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8+3) slashing damage plus 9 (2d8) necrotic damage, and the husk demon regains HP equal to half the necrotic damage dealt. The target must succeed on a DC 15 CON save or its HP maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the creatures finishes a long rest. The target dies if this effect reduces its HP maximum to 0.

Bonus Actions

Soul Feed. The husk demon feasts on the light in the soul of up to two creatures it can see within 20 feet of it, causing one of the following effects. Each target must succeed on a DC 15 CHA save or suffer the chosen effect. A creature that fails the save against Soul Feed two rounds in a row suffers one level of exhaustion.

  • Happiness Feast. The husk demon feasts on the target's happiness, causing the target to become crestfallen. The target has disadvantage on attack rolls until the end of its next turn.
  • Hope Feast. The husk demon feasts on the target's hope, causing the target to become despondent. The target has disadvantage on saves until the end of its next turn.
  • Motivation Feast. The husk demon feasts on the target's motivation, causing the target to lose its ambitions and become apathetic. The target's speed is halved until the end of its next turn.

Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.