Insect, Giant Scorpion
- Size
- Large
- Type
- Beast
- Challenge Rating
- 3
- Source
- Black Flag SRD
- Armor Class
- 15
- Speeds
- 40, burrow 20
- Walking Speed
- 40
- Burrowing Speed
- 20
- Strength Score
- 14
- Dexterity Score
- 12
- Constitution Score
- 14
- Intelligence Score
- 1
- Wisdom Score
- 8
- Charisma Score
- 2
- Languages Ref
- -
- Hit Points
- 76
- Resistances
- Resistant to Poison Damage
Large beast
Armor Class 15 (natural armor)
Hit Points 76
Speed 40 ft., burrow 20 ft.
- STR
- 14 (+2)
- DEX
- 12 (+1)
- CON
- 14 (+2)
- INT
- 1 (−5)
- WIS
- 8 (−1)
- CHA
- 2 (−4)
Damage Resistances poison,poisoned
Senses keensense 60 ft.
Languages -
Challenge 3 (700 XP)
Actions
Multiattack. The giant scorpion makes two Claw attacks and one Sting attack.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.
Sting. Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 7 (1d10+2) piercing damage plus 7 (2d6) poison damage, and the target must succeed on a DC 12 CON save or be poisoned until the end of its next turn.
Reactions
Reflexive Sting. When a creature the scorpion can see attacks it while within 10 feet of the scorpion, the scorpion can whip its tail defensively at the creature. The attacker must succeed on a DC 12 DEX save or take 5 (1d10) piercing damage.
Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.