Insect, Giant Wasp
- Size
- Medium
- Type
- Beast
- Challenge Rating
- 1/2
- Source
- Black Flag SRD
- Armor Class
- 12
- Speeds
- 10, fly 50
- Walking Speed
- 10
- Flying Speed
- 50
- Strength Score
- 10
- Dexterity Score
- 14
- Constitution Score
- 10
- Intelligence Score
- 1
- Wisdom Score
- 10
- Charisma Score
- 2
- Languages Ref
- -
- Hit Points
- 25
Medium beast
Armor Class 12
Hit Points 25
Speed 10 ft., fly 50 ft.
- STR
- 10 (+0)
- DEX
- 14 (+2)
- CON
- 10 (+0)
- INT
- 1 (−5)
- WIS
- 10 (+0)
- CHA
- 2 (−4)
Senses -
Languages -
Challenge 1/2 (100 XP)
Actions
Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8+2) piercing damage, and the target must succeed on a DC 12 CON save or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 HP, the target is stable but poisoned for 1 hour, even after regaining HP, and is paralyzed while poisoned in this way.
Reactions
Assailing Pheromone. When the wasp takes damage, it can release a scent perceptible only to other wasps. Each wasp within 10 feet of this wasp has advantage on the next attack roll it makes before the end of its next turn.
Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.