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Intellect Devourer (Monstrous Menagerie)

Size
Tiny
Type
Aberration
Challenge Rating
3
Source
Level Up Advanced 5e Monstrous Menagerie
Armor Class
14
Speeds
40
Walking Speed
40
Strength Score
6
Dexterity Score
16
Constitution Score
14
Intelligence Score
16
Wisdom Score
14
Charisma Score
14
Saving Throws
Intelligence, Wisdom, Charisma
Skill Proficiencies
Deception, Insight, Stealth
Vision
Blindsight (60ft)
Languages Ref
understands Deep Speech but can't speak, telepathy 120 ft.
Hit Points
36
Languages
Telepathy (120ft)

Tiny aberration


Armor Class 14

Hit Points 36 (8d4+16)

Speed 40 ft.


STR
6 (−2)
DEX
16 (+3)
CON
14 (+2)
INT
16 (+3)
WIS
14 (+2)
CHA
14 (+2)

Saving Throws Int +5, Wis +4, Cha +4

Skills Deception +4, Insight +4, Stealth +5

Senses blindsight 60 ft. (blind beyond this radius), passive Perception 12

Languages understands Deep Speech but can't speak, telepathy 120 ft.

Challenge 3 (700 XP)

Actions

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.

Ego Whip. The intellect devourer targets a creature with a brain within 60 feet. The target makes a DC 13 Intelligence saving throw. On a failure it takes 14 (4d6) psychic damage and is rattled for 1 minute. If it is already rattled by Ego Whip it is also stunned. The target repeats the saving throw at the end of each of its turns ending both effects on a success.

Body Thief. The intellect devourer enters the nose and mouth of an incapacitated humanoid within 5 feet. The target must be Small or larger have a brain and have an Intelligence of 4 or higher. The intellect devourer eats the targets brain and takes control of the target. The intellect devourer leaves the body if the target is reduced to 0 hit points if the target is affected by dispel evil and good or another effect that ends possession or voluntarily as a bonus action. A creature killed by the intellect devourer can be restored to life by resurrection or similar magic.

While the intellect devourer is in control of the target, the intellect devourer retains its own Intelligence, Wisdom, and Charisma, its telepathy, and its knowledge of Deep Speech. It otherwise uses the targets statistics including proficiencies languages class features and spells. It has vague knowledge about the targets life but must make a DC 15 Intelligence check to recall specific facts.

Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.