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Invisible Stalker

Size
Medium
Type
Elemental
Alignment
Neutral
Armor Class
14
Speeds
50, fly 50
Strength Score
16
Dexterity Score
19
Constitution Score
14
Intelligence Score
10
Wisdom Score
15
Charisma Score
11
Skill Proficiencies
Perception, Stealth
Vision
Darkvision (60ft)
Languages Ref
Auran, Common
Hit Points
104
Condition Immunities
Exhaustion 1, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
Resistances
Resistant to Non-Magical Damage, Immune to Poison Damage
Languages Prep
Auran, Aethyrian Common
Languages
Auran, Aethyrian Common

Medium elemental, neutral


Armor Class 14

Hit Points 104 (16d8+32)

Speed 50 ft., fly 50 ft. (hover)


STR
16 (+3)
DEX
19 (+4)
CON
14 (+2)
INT
10 (+0)
WIS
15 (+2)
CHA
11 (+0)

Skills Perception +8, Stealth +10

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities poison

Condition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

Senses darkvision 60 ft., passive Perception 18

Languages Auran, understands Common but doesn't speak it

Challenge 6 (2,300 XP)

Invisibility. The stalker is invisible.

Faultless Tracker. The stalker is given a quarry by its summoner. The stalker knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The stalker also knows the location of its summoner.

Actions

Multiattack. The stalker makes two slam attacks.

Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.