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Khalkos Spawn

Size
Tiny
Type
Aberration
Challenge Rating
2
Source
Level Up Advanced 5e Monstrous Menagerie
Armor Class
16
Speeds
30, fly 30
Walking Speed
30
Flying Speed
30
Strength Score
6
Dexterity Score
16
Constitution Score
14
Intelligence Score
18
Wisdom Score
14
Charisma Score
12
Saving Throws
Intelligence, Wisdom, Charisma
Vision
Darkvision (60ft)
Languages Ref
telepathy 120 ft.
Hit Points
27
Condition Immunities
Charmed
Resistances
Resistant to Fire Damage, Resistant to Psychic Damage, Resistant to Radiant Damage
Languages
Telepathy (120ft)

Tiny aberration


Armor Class 16

Hit Points 27 (6d4+12)

Speed 30 ft., fly 30 ft.


STR
6 (−2)
DEX
16 (+3)
CON
14 (+2)
INT
18 (+4)
WIS
14 (+2)
CHA
12 (+1)

Saving Throws Int +5, Wis +4, Cha +3

Damage Resistances fire, psychic, radiant

Condition Immunities charmed

Senses darkvision 60 ft., passive Perception 12

Languages telepathy 120 ft.

Challenge 2 (450 XP)

Detect Alignment. The khalkos can detect the presence of creatures within 30 feet that have an alignment trait, and knows the alignment of such creatures.

Actions

Chaos Pheromones. The khalkos emits a cloud of pheromones into the air in a 10-foot radius. The cloud spreads around corners. Each non-khalkos creature in the area makes a DC 12 Intelligence saving throw. On a failure the creature is confused for 1 minute. It repeats the saving throw at the end of each of its turns ending the effect on itself on a success. If the creature makes its saving throw or the condition ends for it it is immune to the chaos pheromones of khalkos spawn for the next 24 hours.

Sting. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) poison damage.

Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.