Killer Whale
- Size
- Huge
- Type
- Beast
- Challenge Rating
- 3
- Source
- Level Up Advanced 5e Monstrous Menagerie
- Armor Class
- 12
- Speeds
- 0, swim 60
- Walking Speed
- 0
- Swimming Speed
- 60
- Strength Score
- 18
- Dexterity Score
- 10
- Constitution Score
- 12
- Intelligence Score
- 3
- Wisdom Score
- 14
- Charisma Score
- 6
- Vision
- Blindsight (120ft)
- Languages Ref
- —
- Hit Points
- 75
Huge beast
Armor Class 12
Hit Points 75 (10d12+10)
Speed 0 ft., swim 60 ft.
- STR
- 18 (+4)
- DEX
- 10 (+0)
- CON
- 12 (+1)
- INT
- 3 (−4)
- WIS
- 14 (+2)
- CHA
- 6 (−2)
Senses blindsight 120 ft., passive Perception 12
Languages —
Challenge 3 (700 XP)
Echolocation. The whale can't use blindsight while deafened.
Hold Breath. The whale can hold its breath for 30 minutes.
Keen Hearing. The whale has advantage on Perception checks that rely on hearing.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (3d6+4) piercing damage. If the target is a creature it is grappled (escape DC 14). Until this grapple ends the whale can't bite another target and it has advantage on bite attacks against the creature it is grappling.
Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.