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Kishi Demon

Size
Medium
Type
Fiend
Challenge Rating
8
Source
Tome of Beasts
Alignment
Chaotic-Evil
Armor Class
18
Speeds
50
Walking Speed
50
Strength Score
19
Dexterity Score
20
Constitution Score
19
Intelligence Score
15
Wisdom Score
11
Charisma Score
22
Saving Throws
Dexterity, Constitution, Wisdom
Skill Proficiencies
Deception, Perception, Performance
Vision
Darkvision (120ft)
Languages Ref
Celestial, Common, Draconic, Infernal, telepathy
Hit Points
119
Condition Immunities
Poisoned
Resistances
Resistant to Cold Damage, Resistant to Fire Damage, Resistant to Lightning Damage, Resistant to Poison Damage, Resistant to Non-Magical Damage, Immune to Poison Damage
Languages
Celestial, Aethyrian Common, Draconic, Infernal

Medium fiend (demon), chaotic evil


Armor Class 18 (natural armor, shield)

Hit Points 119 (14d8+56)

Speed 50 ft.


STR
19 (+4)
DEX
20 (+5)
CON
19 (+4)
INT
15 (+2)
WIS
11 (+0)
CHA
22 (+6)

Saving Throws Dex +8, Con +7, Wis +3

Skills Deception +9, Perception +3, Performance +9

Damage Resistances cold, fire, lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities poison

Condition Immunities poisoned

Senses darkvision 120 ft., passive Perception 13

Languages Celestial, Common, Draconic, Infernal, telepathy

Challenge 8 (3,900 XP)

Two Heads. The demon has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

Innate Spellcasting. the demon's spellcasting ability is Charisma (spell save DC 17). The demon can innately cast the following spells, requiring no material components: At will: detect evil and good, detect magic, suggestion

3/day: glibness

1/day: dominate person

Magic Resistance. The demon has advantage on saving throws against spells and other magical effects.

Trophy Shield. If the kishi demon killed an opponent this turn, as a bonus action, it takes part of the slain creature's essence along with a grisly trophy and mounts it upon its shield. For 24 hours, the Armor Class of the kishi demon becomes 20, and creatures of the same race as the slain creature have disadvantage on attack rolls against the kishi demon.

Variant: Demon Summoning. some kishi demons have an action option that allows them to summon other demons.

summon Demon (1/Day): The kishi demon has a 35 percent chance of summoning one kishi demon

Actions

Multiattack. The demon makes one bite attack and three spear attacks.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 12 (2d6 + 5) piercing damage.

Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage if used with two hands to make a melee attack.

Stat block from Tome of Beasts (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. Copyright 2016, Open Design; Authors Chris Harris, Dan Dillon, Rodrigo Garcia Carmona, and Wolfgang Baur. It is not Geminaea material. See Legal.