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Kobold, Empyrean

Size
Small
Type
Celestial
Challenge Rating
10
Source
Tome of Beasts 3
Alignment
Neutral
Armor Class
18
Speeds
30, fly 90
Walking Speed
30
Flying Speed
90
Strength Score
19
Dexterity Score
18
Constitution Score
18
Intelligence Score
17
Wisdom Score
20
Charisma Score
18
Saving Throws
Constitution, Wisdom, Charisma
Skill Proficiencies
Perception
Languages Ref
all, telepathy 120'
Hit Points
150
Condition Immunities
Charmed, Exhaustion 1, Frightened, Poisoned
Resistances
Resistant to Acid Damage, Resistant to Cold Damage, Resistant to Fire Damage, Resistant to Lightning Damage, Resistant to Poison Damage, Immune to Radiant Damage
Languages
All

Small celestial, neutral


Armor Class 18 (natural armor)

Hit Points 150 (20d6+80)

Speed 30 ft., fly 90 ft.


STR
19 (+4)
DEX
18 (+4)
CON
18 (+4)
INT
17 (+3)
WIS
20 (+5)
CHA
18 (+4)

Saving Throws Con +8, Wis +9, Cha +8

Skills Perception +5

Damage Resistances acid, cold, fire, lightning, poison; nonmagic B/P/S attacks

Damage Immunities radiant

Condition Immunities charmed, exhaustion, frightened, poisoned

Senses darkvision 120', passive Perception 19

Languages all, telepathy 120'

Challenge 10 (5,900 XP)

Aura of Draconic Virtue. Kobolds within 30' of an empyrean kobold have advantage on attack rolls and ability checks. At the start of each of its turns empyrean kobold can choose to exclude any number of kobolds from this aura (no action required).

Elemental Weapons. Its weapon attacks are magical. When it hits with any weapon weapon deal extra 3d8 acid cold fire lightning or poison (included below) kobold's choice.

Immortal Nature. Doesn't require food drink or sleep

Magic Resistance. Advantage: spell/magic effect saves.

Actions

Multiattack. Three Claws. Can replace one Claw with Divine Command.

Claw. Melee Weapon Attack: +8 to hit, 5 ft., one target, 7 (1d6+4) slashing damage + 13 (3d8) acid cold fire lightning or poison (the kobold's choice).

Invoke the Dragon Gods (Recharge 5-6). Exhales elemental energy in 60' cone. Each creature in area: 49 (14d6) acid cold fire lightning or poison (the kobold's choice; DC 16 Dex half).

Divine Command. Chooses a creature it can see within its Aura of Draconic Virtue and directs a kobold within aura to attack target. Kobold can make one weapon attack vs. target as a reaction.

Invisibility. Magically turns invisible until it attacks/concentration ends (as if on a spell). Items worn/carried are invisible with it.

Reactions

Draconic Ascension. When a kobold it can see is reduced to 0 hp empyrean can reincarnate the kobold as a wyrmling dragon of a type befitting that kobold and its virtues. Empyrean can provide ascension to up to two kobolds each hr with this reaction.

Stat block from Tome of Beasts 3 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 3. ©2022 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.