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Kobold Spellclerk

Size
Small
Type
Humanoid
Challenge Rating
1/2
Source
Tome of Beasts 2
Alignment
Lawful-Neutral
Armor Class
12
Speeds
30
Walking Speed
30
Strength Score
6
Dexterity Score
14
Constitution Score
10
Intelligence Score
16
Wisdom Score
12
Charisma Score
12
Saving Throws
Intelligence
Skill Proficiencies
Acrobatics, Arcana, Deception, Investigation, Perception, Persuasion, Stealth
Vision
Darkvision (60ft)
Languages Ref
Common, Draconic
Hit Points
21
Languages
Aethyrian Common, Draconic

Small humanoid (kobold), lawful neutral


Armor Class 12

Hit Points 21 (6d6)

Speed 30 ft.


STR
6 (−2)
DEX
14 (+2)
CON
10 (+0)
INT
16 (+3)
WIS
12 (+1)
CHA
12 (+1)

Saving Throws Int +5

Skills Acrobatics +4, Arcana +5, Deception +5, Investigation +5, Perception +3, Persuasion +3, Stealth +4

Senses darkvision 60 ft., passive Perception 13

Languages Common, Draconic

Challenge 1/2 (100 XP)

Cunning Action. On each of its turns, the spellclerk can use a bonus action to take the Dash, Disengage, or Hide action.

Pack Tactics. The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.

Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Spellcasting. The kobold spellclerk is a 2nd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It has the following wizard spells prepared:
Cantrips (at will): fire bolt, message, minor illusion
1st level (3 slots): comprehend languages, feather fall, grease, illusory script, sleep

Actions

Multiattack. The kobold spellclerk makes two melee attacks.

Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Description

The reptilian snout peeking out from a deep hood is the only hint that this cloaked figure is a kobold. A fang charm dangling from its neck, the kobold goes about its business of secrets and whispers._
Agents of the Empire. Kobold spellclerks work primarily as messengers and agents of the spy network. They are skilled in code writing and breaking, overseeing the operations of other field agents, and providing their overlords a valued glimpse into the internal affairs of their enemies.
Trusted Messengers. Kobold spellclerks are often granted the use of magic items that aid in encryption and message-sending to supplement their natural skills and magical studies. The messages they carry or compose are often of great import to clandestine activities.

Stat block from Tome of Beasts 2 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 2. Copyright 2020 Open Design LLC; Authors Wolfgang Baur, Celeste Conowitch, Darrin Drader, James Introcaso, Philip Larwood, Jeff Lee, Kelly Pawlik, Brian Suskind, Mike Welham. It is not Geminaea material. See Legal.