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Kobold

Size
Small
Type
Humanoid
Alignment
Lawful-Evil
Armor Class
12
Speeds
30
Strength Score
7
Dexterity Score
15
Constitution Score
9
Intelligence Score
8
Wisdom Score
7
Charisma Score
8
Vision
Darkvision (60ft)
Languages Ref
Common, Draconic
Hit Points
5
Languages
Aethyrian Common
Draconic

Languages Prep

Aethyrian Common
Draconic

Small humanoid (kobold), lawful evil


Armor Class 12

Hit Points 5 (2d6-2)

Speed 30 ft.


STR
7 (−2)
DEX
15 (+2)
CON
9 (−1)
INT
8 (−1)
WIS
7 (−2)
CHA
8 (−1)

Senses darkvision 60 ft., passive Perception 8

Languages Common, Draconic

Challenge 1/8 (25 XP)

Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Sling. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.