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Kryt

Size
Medium
Type
Humanoid
Challenge Rating
5
Source
Creature Codex
Alignment
Neutral-Evil
Armor Class
15
Speeds
25
Walking Speed
25
Strength Score
20
Dexterity Score
10
Constitution Score
16
Intelligence Score
6
Wisdom Score
18
Charisma Score
6
Skill Proficiencies
Insight, Perception
Vision
Darkvision (60ft)
Languages Ref
Common
Hit Points
120
Condition Immunities
Exhaustion 1
Languages
Aethyrian Common

Medium humanoid (kryt), neutral evil


Armor Class 15 (natural armor)

Hit Points 120 (16d8+48)

Speed 25 ft.


STR
20 (+5)
DEX
10 (+0)
CON
16 (+3)
INT
6 (−2)
WIS
18 (+4)
CHA
6 (−2)

Skills Insight +7, Perception +7

Condition Immunities exhaustion

Senses darkvision 60 ft., passive Perception 17

Languages Common

Challenge 5 (1,800 XP)

Hold Breath. The kryt can hold its breath for 15 minutes.

Prophetic Vision (1/Turn). The kryt catches a glimpse of the immediate future and gains advantage on one attack roll or one saving throw.

Actions

Multiattack. The kryt makes three attacks: one with its bite and two with its quarterstaff.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage

Quarterstaff. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) bludgeoning damage, or 9 (1d8 + 5) bludgeoning damage if used with two hands.

Reactions

Haunting Vision. When a kryt is attacked by a creature it can see within 30 feet of it, the kryt can haunt the creature with a vision of the creature's death. The haunted creature has disadvantage on its next attack roll. Undead creatures and creatures that are unable to be killed are immune to this reaction.

Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.