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Labyrinth Keeper

Size
Large
Type
Monstrosity
Challenge Rating
5
Source
Creature Codex
Alignment
Chaotic-Evil
Armor Class
15
Speeds
40
Walking Speed
40
Strength Score
18
Dexterity Score
11
Constitution Score
16
Intelligence Score
10
Wisdom Score
12
Charisma Score
16
Skill Proficiencies
Perception
Vision
Darkvision (60ft)
Languages Ref
Abyssal
Hit Points
119
Languages
Abyssal

Large monstrosity, chaotic evil


Armor Class 15 (natural armor)

Hit Points 119 (14d10+42)

Speed 40 ft.


STR
18 (+4)
DEX
11 (+0)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
16 (+3)

Skills Perception +7

Senses darkvision 60 ft., passive Perception 17

Languages Abyssal

Challenge 5 (1,800 XP)

Charge. If the labyrinth keeper moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be pushed up to 10 feet away and knocked prone.

Labyrinthine Recall. The minotaur labyrinth keeper can perfectly recall any path it has traveled.

Reckless Caster. At the start of its turn, the minotaur labyrinth keeper can gain advantage on all spell attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.

Innate Spellcasting. The minotaur labyrinth keeper's innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At will: acid arrow, fire bolt, locate object, misty step
2/day each: inflict wounds, stone shape

Actions

Multiattack. The minotaur labyrinth keeper makes two attacks: one with its gore and one with its shortsword.

Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Shortsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.