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Library Automaton

Size
Small
Type
Construct
Challenge Rating
1/2
Source
Tome of Beasts
Alignment
Lawful-Neutral
Armor Class
13
Speeds
30
Walking Speed
30
Strength Score
8
Dexterity Score
13
Constitution Score
10
Intelligence Score
14
Wisdom Score
12
Charisma Score
8
Skill Proficiencies
History, Investigation
Vision
Blindsight (60ft)
Languages Ref
Common, Machine Speech
Hit Points
7
Condition Immunities
Charmed, Poisoned
Resistances
Immune to Poison Damage
Languages
Aethyrian Common

Small construct, lawful neutral


Armor Class 13 (natural armor)

Hit Points 7 (2d6)

Speed 30 ft.


STR
8 (−1)
DEX
13 (+1)
CON
10 (+0)
INT
14 (+2)
WIS
12 (+1)
CHA
8 (−1)

Skills History +4, Investigation +4

Damage Immunities poison

Condition Immunities charmed, poisoned

Senses blindsight 60 ft., truesight 10 ft., passive Perception 11

Languages Common, Machine Speech

Challenge 1/2 (100 XP)

Extra-Dimensional Book Repository. A small door on the chest of the library automaton opens into an extra-dimensional bookcase. This bookcase functions exactly as a bag of holding except that it can store only written materials such as books, scrolls, tomes, parchment, folders, notebooks, spellbooks, and the like.

Actions

Gaze of Confusion. The library automaton chooses one creature it can see within 40 feet. The target must succeed on a DC 12 Intelligence saving throw or take 9 (3d4 + 2) psychic damage and have disadvantage on Intelligence-based checks, saving throws, and attacks until the end of its next turn. If the saving throw succeeds, then the target takes half damage and suffers no other effect.

Bibliotelekinesis. This ability functions as the cantrip mage hand but can be used only on books, scrolls, maps, and other printed or written materials.

Description

The humming of servos, ticking of gears, and petite discharges of steam alert you to the presence of this library’s diminutive custodian.
These small constructs were created to fulfill organizational responsibilities of huge libraries with staffing problems, but some invariably learn enough about the wider world to seek out adventure and new knowledge, rather than tending the items in their care.
Eyes of the Past. While largely constructed with mechanical components, the automatons include a single human eyeball that is mounted at the end of an articulated appendage. The eye is usually donated by one of the institution’s scholars (prescribed in their will) so that they can continue serving the repositories of knowledge that were their life’s work.
Telekinetic. While the automatons have no arms, they can move and manipulate written materials telekinetically. Powered by keen analytical engines, the library automaton tirelessly pores through tomes, translates ancient texts, catalogs the institution’s volumes, fetches texts for visitors, and occasionally rids the vast halls of uninvited pests.
Sought by Wizards. Wizards have discovered that these clockwork bureaucrats make particularly effective caretakers for their spellbooks and scrolls while on adventure.
Constructed Nature. A library automaton doesn’t require air, food, drink, or sleep.

Stat block from Tome of Beasts (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. Copyright 2016, Open Design; Authors Chris Harris, Dan Dillon, Rodrigo Garcia Carmona, and Wolfgang Baur. It is not Geminaea material. See Legal.