Lion (Black Flag)
- Size
- Large
- Type
- Beast
- Challenge Rating
- 1
- Source
- Black Flag SRD
- Armor Class
- 12
- Speeds
- 50
- Walking Speed
- 50
- Strength Score
- 16
- Dexterity Score
- 14
- Constitution Score
- 12
- Intelligence Score
- 2
- Wisdom Score
- 12
- Charisma Score
- 8
- Languages Ref
- -
- Hit Points
- 42
Large beast
Armor Class 12
Hit Points 42
Speed 50 ft.
- STR
- 16 (+3)
- DEX
- 14 (+2)
- CON
- 12 (+1)
- INT
- 2 (−4)
- WIS
- 12 (+1)
- CHA
- 8 (−1)
Senses -
Languages -
Challenge 1 (200 XP)
Heightened Smell. The lion's Perception is 18 when perceiving by smell.
Pack Tactics. The lion has advantage on attack rolls against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated.
Pounce. If the lion moves at least 20 feet straight toward a creature and then hits it with a Claws attack on the same turn, that target must succeed on a DC 13 STR save or be knocked prone. If the target is prone, the lion can make one Bite attack against it as a bonus action.
Running Leap. With a 10-foot running start, the lion can long jump up to 25 feet.
Actions
Multiattack. The lion makes one Bite attack and one Claws attack.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8+3) piercing damage.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) slashing damage.
Bonus Actions
Rattling Roar (Recharge 4-6). The lion releases a bone-shaking roar in a 15-foot cone. Each creature in the area must succeed on a DC 13 CON save or have disadvantage on attack rolls until the end of its next turn.
Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.