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Lost Minotaur

Size
Large
Type
Undead
Challenge Rating
8
Source
Creature Codex
Alignment
Neutral-Evil
Armor Class
16
Speeds
40
Walking Speed
40
Strength Score
20
Dexterity Score
10
Constitution Score
18
Intelligence Score
5
Wisdom Score
12
Charisma Score
8
Saving Throws
Dexterity, Wisdom
Skill Proficiencies
Athletics, Perception, Survival
Vision
Darkvision (60ft)
Languages Ref
understands the languages it knew in life but can't speak
Hit Points
114
Condition Immunities
Charmed, Exhaustion 1, Frightened, Paralyzed, Poisoned, Stunned
Resistances
Vulnerable to Radiant Damage, Resistant to Necrotic Damage, Immune to Cold Damage, Immune to Poison Damage

Large undead, neutral evil


Armor Class 16 (natural armor)

Hit Points 114 (12d10+48)

Speed 40 ft.


STR
20 (+5)
DEX
10 (+0)
CON
18 (+4)
INT
5 (−3)
WIS
12 (+1)
CHA
8 (−1)

Saving Throws Dex +3, Wis +4

Skills Athletics +8, Perception +4, Survival +4

Damage Vulnerabilities radiant

Damage Resistances necrotic

Damage Immunities cold, poison

Condition Immunities charmed, exhaustion, frightened, paralyzed, poisoned, stunned

Senses darkvision 60 ft., passive Perception 14

Languages understands the languages it knew in life but can't speak

Challenge 8 (3,900 XP)

Charge. If the lost minotaur moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 13 (3d8) piercing damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be pushed up to 10 feet away and knocked prone.

Keen Smell. The lost minotaur has advantage on Wisdom (Perception) checks that rely on smell.

Magic Resistance. The lost minotaur has advantage on saving throws against spells and other magical effects.

Sense Life. The lost minotaur can magically sense the presence of living creatures within 1 mile away. It knows each creature's general direction but not exact location.

Actions

Multiattack. The minotaur makes two twilight greataxe attacks.

Twilight Greataxe. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) slashing damage and 9 (2d8) necrotic damage.

Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.

Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.