Mammoth
- Size
- Huge
- Type
- Beast
- Challenge Rating
- 6
- Source
- Level Up Advanced 5e Monstrous Menagerie
- Armor Class
- 13
- Speeds
- 40
- Walking Speed
- 40
- Strength Score
- 24
- Dexterity Score
- 8
- Constitution Score
- 20
- Intelligence Score
- 4
- Wisdom Score
- 10
- Charisma Score
- 6
- Languages Ref
- —
- Hit Points
- 115
Huge beast
Armor Class 13
Hit Points 115 (10d12+50)
Speed 40 ft.
- STR
- 24 (+7)
- DEX
- 8 (−1)
- CON
- 20 (+5)
- INT
- 4 (−3)
- WIS
- 10 (+0)
- CHA
- 6 (−2)
Senses passive Perception 10
Languages —
Challenge 6 (2,300 XP)
Actions
Gore. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 23 (3d10+7) piercing damage. If the elephant moves at least 20 feet straight towards the target before the attack the target makes a DC 18 Strength saving throw falling prone on a failure.
Stomp. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 23 (3d10+7) bludgeoning damage.
Bonus Actions
Trample. The mammoth makes a stomp attack against a prone creature.
Trunk Fling. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d6+7) bludgeoning damage. If the target is a Large or smaller creature, it is pushed 10 feet away from the mammoth and knocked prone.
Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.